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Warframes Projectile Powers


lautalocos
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PS:not sure if this should go in animations or gameplay feedback

 

im the only one that think that power like freeze, shock and fireball should be faster to use?
i mean, the devs said they want to keep the gameplay smooth, so why stop moving for half a sec. when we could move while using those skills?

im not talking about ultimate powers or things like that, just the projectile powers

 

example: in infamous (yes, i know, its a diferent kind of game) you can move while you launch those electricity bolts, so why not in warframe?

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PS:not sure if this should go in animations or gameplay feedback

 

im the only one that think that power like freeze, shock and fireball should be faster to use?

i mean, the devs said they want to keep the gameplay smooth, so why stop moving for half a sec. when we could move while using those skills?

im not talking about ultimate powers or things like that, just the projectile powers

 

example: in infamous (yes, i know, its a diferent kind of game) you can move while you launch those electricity bolts, so why not in warframe?

+1 to this idea.

It's always made me wonder why they have to stop to toss something like a fireball, shuriken or freeze when really there is no reason to make the warframe stop.  I can see stopping for any of the AOE powers or ultimates but not to toss something at an enemy.

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Actually I think this can be improved be adapting the projectile mechanism from Mass Effect 2/3

 

it that game, those projectile powers can lock on enemies and have a little bit self-guidance to make easier hit (not 100% hit rate of course)

 

I think this can let players enjoy using those powers without sacrificing smooth gameplay

 

p.s. I am now using Ember...the "Fireball" ability sometimes is a little bit hard to use.

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