Doom_Bunny Posted January 14, 2015 Share Posted January 14, 2015 The new enemies aren't spaced out like the ancients or eximus enemies. Having the new enemies right off the bat becomes very problematic. They are some what more powerful then the regular infested and since the are at the start their numbers just keep growing. Summary of multiple runs: Weapons: Boltor prime (burston prime didn't go so well because of the healers), despair, D.N, carrier, Ash(gets me out of crowds), Nova, Ember, Nyx. -0min: Moas, chargers, bipeds(runners, etc) -2min: Brood mothers, boilers, gas enemies -5min: ancients -7min: 1 eximus (start to see more around 15min), Moas everywhere -10min: Ancient healers are practically spawing arfter one goes down. -15min: Getting over runned -20min: Mad dash for extraction Now if I consider ODS to be the T3-T4 version of infested then this does make sense. Even though playing solo. However looking at the rewards in comparison ODS doesn't match up. Still getting T1 keys and uncommon mods, the only prime item I got was at 20min on my last run. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now