Tohshi Posted May 2, 2013 Share Posted May 2, 2013 I feel that the corpus don't have a "Oh S#&$, Kill it now" unit. both the genieer and infected have this in the ancients, and the varius larger dudes, such as the Heavy gunner and the flamer dude (can't remember its real name). The Moa's kinda fit this but they die to quickly to be much of a pain. And while yes the Osprey who give out shields are annoying and a priority target, not only can you shoot through this shield quickly they simply are just slightly more dificlut to hit whence you hit them they are gone and there goes allot of challenge. mind you i don't play as much high level corupus stuff as i do infested at high level, so its possible that i am missing something, and I do get that there should defently be a different feel to each enemy type. I feel that the grineer come across as more of a bunch of comandos that are all about indivuduals and that one guy being awesome or at least to me. and the infested are very swarmy or zergish. I feel that the only time the corpus are threating is when they act like the infested, which doesn't seem to be the right fit for them, They give off a vibe of "our techinalogical andvantages shall defeat you. So maybe some larger moa that has more shields and some sort of aoe or something attached to it. Like a flamethrower. On a second and slightly unrelated note is the heyena ever gonna get the "pack" that the lotus talks about. Having a boss fight that is multiple eneimies would be cool if you ask me. Link to comment Share on other sites More sharing options...
Scandroid Posted May 2, 2013 Share Posted May 2, 2013 they should just make hyena the heavy unit and replace the boss with something new Link to comment Share on other sites More sharing options...
BlastGoggles Posted May 2, 2013 Share Posted May 2, 2013 Maybe a corpus crewman in an exoskeleton with some sort of heavy melee weapon? or perhaps just corpus humanoid proxies. Link to comment Share on other sites More sharing options...
vancore Posted May 2, 2013 Share Posted May 2, 2013 they should just make hyena the heavy unit and replace the boss with something new god no i hate killing hyena Link to comment Share on other sites More sharing options...
Cpl_Facehugger Posted May 2, 2013 Share Posted May 2, 2013 I feel that the corpus don't have a "Oh S#&$, Kill it now" unit. both the genieer and infected have this in the ancients, and the varius larger dudes, such as the Heavy gunner and the flamer dude (can't remember its real name). The Moa's kinda fit this but they die to quickly to be much of a pain. And while yes the Osprey who give out shields are annoying and a priority target, not only can you shoot through this shield quickly they simply are just slightly more dificlut to hit whence you hit them they are gone and there goes allot of challenge. mind you i don't play as much high level corupus stuff as i do infested at high level, so its possible that i am missing something, and I do get that there should defently be a different feel to each enemy type. I feel that the grineer come across as more of a bunch of comandos that are all about indivuduals and that one guy being awesome or at least to me. and the infested are very swarmy or zergish. I feel that the only time the corpus are threating is when they act like the infested, which doesn't seem to be the right fit for them, They give off a vibe of "our techinalogical andvantages shall defeat you. So maybe some larger moa that has more shields and some sort of aoe or something attached to it. Like a flamethrower. On a second and slightly unrelated note is the heyena ever gonna get the "pack" that the lotus talks about. Having a boss fight that is multiple eneimies would be cool if you ask me. Shockwave moas fit that role in higher levels due to that knockdown effect. Granted they're easy to kill, but they show up in multiples in the higher levels. Maybe a toned down version of Ambulas as a "heavy" unit though? Link to comment Share on other sites More sharing options...
Urizjel Posted May 2, 2013 Share Posted May 2, 2013 maybe a rocket MOA's or flame bomb/twin turret osprey's Link to comment Share on other sites More sharing options...
Urizjel Posted May 2, 2013 Share Posted May 2, 2013 or something like this (yes i like TAU ) Link to comment Share on other sites More sharing options...
Aeshi Posted May 2, 2013 Share Posted May 2, 2013 Yeah, I've always felt the Corpus lacked any real 'Heavy-Hitter' type enemies. I actually made a suggestion for such an enemy a while back (Link) Link to comment Share on other sites More sharing options...
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