Bibliothekar Posted February 15, 2015 Share Posted February 15, 2015 One thing I've noticed when I started using my Kestrel more often again recently, is that enemies sent flying (viz. ragdolled!) by it can still shoot and hit you with quite impressive accuracy. I'm pretty certain that this is a bug because it wasn't a thing a few updates back. Steps to recreate: - Use Kestrel (I suggest empty mod loadout for the test) - Search for target (Elite Crewmen work best) - Throw Kestrel at them - Watch how they can hold their weapon (and beam) almost perfectly still while tumbling through the air - Please fix, ragdolled enemies shouldn't be able to do that Link to comment Share on other sites More sharing options...
Ershk Posted February 15, 2015 Share Posted February 15, 2015 (edited) might have to do with the new enemy accuracy, they're just that good now. you're not alone though, other have posted about this and i've personally experienced knocked down enemies shooting at me after i've hit them with some abilities i.e. a heavy gunner fully spooled firing is hit with tidal surge, knocked down but muzzle flash still going on from where they stood and damage still being applied Edited February 15, 2015 by The_Ignoble Link to comment Share on other sites More sharing options...
pokeyoface Posted February 15, 2015 Share Posted February 15, 2015 I've had this happen as well with almost any cc ability one time I actually died because of it Link to comment Share on other sites More sharing options...
DitsyPixie Posted February 15, 2015 Share Posted February 15, 2015 This problems seems to apply to ragdolled enemies in general, it also happened to me with enemies that were being thrown around by Hydoids tentacles Link to comment Share on other sites More sharing options...
CTanGod Posted February 15, 2015 Share Posted February 15, 2015 Welp here's the challenging enemies most of the community wanted... On a serious note, this is a bug, pretty big one, tho I have not experienced it before. Hopefully they will fix it aswell as ragdolls in general as for Clients ragdolled enemies tend to phase out all the time, making tracking them down a chore. DE also needs to fix enemies phasing out (teleporting) while going up or down lodges.. Link to comment Share on other sites More sharing options...
Satinpuppies Posted February 16, 2015 Share Posted February 16, 2015 I KNEW I WASN'T CRAZY!! Link to comment Share on other sites More sharing options...
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