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Suggestion: Void Reward Dilution Problems? Recycle Earth Sabotage/defense Antitoxins


DaftMeat
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ANTITOXINS

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After The Cicero Crisis event, the Antitoxin gear has remained in game, but has been largely purposeless. The wiki claims "Currently, they can be used to sabotage Toxin Injectors to gain additional rewards in Sabotage Missions set on Earth." but to my knowledge there's no existing data proving that they actually do anything, or at least no list of what "additional rewards" they provide.

 

There are 6 antitoxins spread out with 3 different levels/tiers. Maybe it's time to move some of the oversaturated rewards (T1 keys, Fusion Cores, Forma) out of the Void and into these missions that we already have reward-changing assets for?

 

Please consider this alternative. Honestly, there is nothing worse than running a T1 mission and getting a T1 key reward...

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