Hallorann Posted May 7, 2013 Share Posted May 7, 2013 Since the Tenno are all about self-sacrifice for the greater good, should there be a self-destruct option for when they die? Pretty much, it would deal an insane amount of damage to anything within so many meters, including bosses. The damage would scale on the level of the warframe itself, and could be used every time you die, or only when you do not choose to revive, and will no longer allow you to revive, with a penalty on xp (either max xp or you lose a certain amount of xp for the mission). It'd just be cool to get killed by a buffed up grineer and do the whole Predator laugh while the Grineer flees, trying to escape that nuke. Link to comment Share on other sites More sharing options...
TheErebus. Posted May 7, 2013 Share Posted May 7, 2013 Or perhaps if you have a sentinel, it could explode right beside your killer and instantly eliminate him, at least then they'll be of more use. Link to comment Share on other sites More sharing options...
Kadishia Posted May 7, 2013 Share Posted May 7, 2013 Self-destruct...like sucide? I'm not liking it. I can see three of my squad mates testing it out and poof they are all dead and I'm standing there facing a level 55 boss...yeah. Link to comment Share on other sites More sharing options...
TheErebus. Posted May 7, 2013 Share Posted May 7, 2013 Self-destruct...like sucide? I'm not liking it. I can see three of my squad mates testing it out and poof they are all dead and I'm standing there facing a level 55 boss...yeah. Well, once again the sentinel idea I just proposed would be a better solution. Link to comment Share on other sites More sharing options...
dragonboss Posted May 7, 2013 Share Posted May 7, 2013 (edited) It could be an artifact or a mod for sentinel or warframe. Kamikaze Release Orokin energy upon death, dealing damage equal to shield + health value percentage. [12.5/25/37.5/50] Cons could be when you revive you don't revive with shields or energy. Volatile Sentinel explodes upon death, dealing high damage. Value equal to sentinel health + shield percentage. [12.5/25/37.5/50] Cons could be sentinel takes longer to respawn [5/10/15/20]secs and no shields on respawn. Edited May 7, 2013 by dragonboss Link to comment Share on other sites More sharing options...
AwkwardAlex Posted May 7, 2013 Share Posted May 7, 2013 Kamikaze Release Orokin energy upon death, dealing damage equal to shield + health value percentage. [12.5/25/37.5/50] Cons could be when you revive you don't revive with shields or energy. And destroying whole ship and a pity bit of Solar System. Link to comment Share on other sites More sharing options...
dragonboss Posted May 7, 2013 Share Posted May 7, 2013 And destroying whole ship and a pity bit of Solar System. Hahaha, just brainstorming here. But hopefully, with maxed health and shields, when you die everyone is killed and mission complete xD Link to comment Share on other sites More sharing options...
Hallorann Posted May 8, 2013 Author Share Posted May 8, 2013 It's just, when I see the Tenno ranking up, and going in that meditative pose, or when I go into the planetary systems overview map thing, I think of: http://dalstonliteraryreview.files.wordpress.com/2012/02/thich-quang-duc.jpg So I figure, why not have the Tenno's death mean something, other than being tossed around like a ragdoll? Have a cool death pose, or at least die standing. Link to comment Share on other sites More sharing options...
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