Solandis Posted March 9, 2015 Share Posted March 9, 2015 So I was playing through an infested mission when I for some reason noticed that, despite being a virulent plague that turn you into a horrible monstrosity, the infestation is pretty consistent in how it makes you look. So I started wondering "well why don't they just make it so there's some randomness to how the units look so they don't all look identical" and then I figured "well, it might be too much work and adding that randomizer might be impractical, they might not even know how!" and then I remembered that the Grineer mooks totally have that degree of randomness to them. We've all seen it, so why not take that same attribute and apply it the Infested and Corpus mooks? Maybe even the higher level enemies too? I dunno. Link to comment Share on other sites More sharing options...
rapt0rman Posted March 9, 2015 Share Posted March 9, 2015 A couple of livestreams ago they showed some concept art for random modular details for enemies, pretty much exactly what you're suggesting. Link to comment Share on other sites More sharing options...
Solandis Posted March 9, 2015 Author Share Posted March 9, 2015 A couple of livestreams ago they showed some concept art for random modular details for enemies, pretty much exactly what you're suggesting. Ah, neat. I've been meaning to actually watch the livestreams. I should probably do it so I know whether these things are happening. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now