Dex314 Posted May 9, 2013 Share Posted May 9, 2013 (edited) So... the game is brilliant. I love being part of the beta because something new comes out all of the time but I think the concept needs to breach this barrier of "run around and kill things" mode. I would love to see mounted turrets on defense maps, or missions where you have to ambush a convoy, or even better, to fight ON a moving high speed train or something. OR jumping from air ship to airship like in avatar. We need more than just run, hack, shoot, kill. Oh looking at another post too--it'd also be awesome to have an open map with a fort in the center that you have to breach. The team could decide on the approach and coordinate the efforts of snipers and what not--so far all of the missions are pretty mindless. Chat hasnt worked for me since I got the game and I have no problem completing missions at a good pace. Itd be nice for some coordination to become necessary, at least on some maps. Edited May 9, 2013 by Dex314 Link to comment Share on other sites More sharing options...
Siege__ Posted May 9, 2013 Share Posted May 9, 2013 Bumping. I love teh frame, but it lacks how do I put this... Variation. Link to comment Share on other sites More sharing options...
Aizeol Posted May 10, 2013 Share Posted May 10, 2013 I love the idea of jumping from ship to ship. Makes me think that in some "boss" instances the whole point is to bring down an entire fleet or small squadron instead of just one dude on a space rock. Granted, there could be a scenario where you wipe out a small squadron from the inside of each ship, but then at the end you have to board a ship and kill the commander. This could even help with dynamic events where if you get caught some of the crew from other ships will try and bring the ship you are infiltrating down so you have to exit quickly and get to the next ship. This would give a reason to stealth gameplay, or at least a purpose to stopping the crew from activating the alarms. As for the turrets, I'm not sure I'm all for letting players use them only because I think it would slow down the pacing, but including computer controlled turrets you have to maintain or hack would be cool. This would help out solo players that want to stand a chance against some of the tougher defense missions without having to keep spamming snow globe. Link to comment Share on other sites More sharing options...
Aizeol Posted May 10, 2013 Share Posted May 10, 2013 bump for great justice.....or something Link to comment Share on other sites More sharing options...
FoxnEagle Posted May 10, 2013 Share Posted May 10, 2013 I would personally love to see the Seige idea implemented. Even more ways to kick Grineer and Corpus butts Link to comment Share on other sites More sharing options...
Argathe Posted May 10, 2013 Share Posted May 10, 2013 I guess it is in mind of the developpers,game mode might be one of the last things to put in the game after giving him a soul and a solid gameplay + Balance.I would definitely love to see some real variations in mission types,there is so many possibilities that fit the gameplay.Posted a thread a while ago where i emitted the idea of a Temple type mission (Wallrun/Climb to a location and take an aterfact) the only response I got was "The dev's don't wan't the game to be too exigent and have a skill cap to do all the missions."So I guess it applies on the types of missions you cited too. Link to comment Share on other sites More sharing options...
Trancemaster Posted May 11, 2013 Share Posted May 11, 2013 Turrets: Do not want. if you want something to blow S#&$ up with then grab a pimped gorgon or even the paris with thunderbolt Vehicles: No we are ninjas its not gta Link to comment Share on other sites More sharing options...
jpvi1207 Posted May 11, 2013 Share Posted May 11, 2013 Turrets: Do not want. if you want something to blow S#&$ up with then grab a pimped gorgon or even the paris with thunderbolt Vehicles: No we are ninjas its not gta agreed 100 percent, but space fighters could be a possibility, also customizable Link to comment Share on other sites More sharing options...
ktrtz Posted May 11, 2013 Share Posted May 11, 2013 Also a nice idea would be to place a great, big building (an H/Q, or even a palace) on every planet so that tenno would have to take control over it and then defend it. BUT the team will have to defend the building with what ever damage the caused, if anything is broken like mounted guns or walls should stay that way. Link to comment Share on other sites More sharing options...
Catharsis25 Posted May 14, 2013 Share Posted May 14, 2013 Ninjas used horses, why can't Space Ninjas use hoverbikes or something? Link to comment Share on other sites More sharing options...
Aizeol Posted May 15, 2013 Share Posted May 15, 2013 Ninjas used horses, why can't Space Ninjas use hoverbikes or something? Mainly because there is no map big enough to justify using a bike. I mean most of the areas aren't huge, unbroken rooms. Most terrain and walls will get in the way right now. Link to comment Share on other sites More sharing options...
ValhaHazred Posted May 15, 2013 Share Posted May 15, 2013 I like the general idea, and it may become more possible in the future. I'm guessing after they have some more large tiles and the gravity stuff they where talking about in the livestream. Link to comment Share on other sites More sharing options...
Spriggs Posted May 15, 2013 Share Posted May 15, 2013 Turrets: Do not want. if you want something to blow S#&$ up with then grab a pimped gorgon or even the paris with thunderbolt Vehicles: No we are ninjas its not gta I find your lack of imagination disturbing. You come into this conversation thinking, "Oh man, they're trying to make this all GTA," instead of thinking, "How could they use this to make the enemies more interesting?" While I'm not too keen on the idea of using the vehicles myself, the multitude of possibilities the enemies could use them would make various game types like Mobile Defense more interesting, while making potential game types like Mobile Assault more plausible. Consider this: defending a cryopod on the back of a cargo tram or freight elivator, with Grineer Armored Personnel Carriers riding up beside it as enemies leap aboard. Or a Corpus Dropship unloading a troop of Moas. Or even an infested vertibird laying siege on your position, possably even drills. Is the idea perfect? No. But with a little fine tuning and tempering, as well as larger maps to support it, I personally think this could shape up to be very exciting. Link to comment Share on other sites More sharing options...
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