Paradoxbomb Posted May 10, 2013 Share Posted May 10, 2013 Just a small issue that I feel could use adjusting. While playing an infested defense mission, during the sixth round, our group had to kill five healers at once which were all attacking the cyropod. And while killing the five enemies with extremely high health constantly healing each other was possible, it was irritating to say the least (not to mention a waste of precious ammo). For the future, I'd like to suggest that healers should be tweaked so that they can't heal each other (its perfectly alright for them to heal any other ancients, just not one another). p.s: Seperating them is possible i guess, but not very easy when they're focusing on a defense target or charging a single person. p.p.s.: if healers actually can't heal each other and I simply imagined the whole thing, I'm either really bad at killing them, or just mad. Link to comment Share on other sites More sharing options...
Bleak_Advent Posted May 10, 2013 Share Posted May 10, 2013 They're a nightmare in defense missions, since it is much harder to separate them when they are attacking something. Even in your run of the mill mission, you can only separate them by taunting them and running down the hallways until they wander away from one another. And yes, they do heal each other making it even harder to kill them outside of a one shot. Link to comment Share on other sites More sharing options...
NotaCobra Posted May 10, 2013 Share Posted May 10, 2013 Eh... I'm going to be a bit of a black sheep here and say; after close to 200 hours of warframe, I've never noticed ancient healers healing very much at all. Like, I can see them heal... it's not like it's nothing. but it represents less than a single bullet from a snipetron. It's like the difference between killing something in a headshot and a chest shot, and needing 2 headshots. Even with a whole stack of them, a single ult would usually kill them all, or bring them down to low enough health so as to render them worthless. Maybe I'm blind but I have NEVER thought the ancient healer's heal was very large at all. Link to comment Share on other sites More sharing options...
Katakuna Posted May 10, 2013 Share Posted May 10, 2013 I once spent five minutes hacking away at a ground of healers with my Dual Ethers, until I realized they were healing each other. I felt pretty silly afterwards. Link to comment Share on other sites More sharing options...
WildJuice Posted May 10, 2013 Share Posted May 10, 2013 They should heal reduced amounts like 50% efficiency on each other. It's not a problem early waves, but late waves, it's lame S#&$. Link to comment Share on other sites More sharing options...
Yesodjun Posted May 10, 2013 Share Posted May 10, 2013 Test your might! Link to comment Share on other sites More sharing options...
Clessiah Posted May 10, 2013 Share Posted May 10, 2013 Freeze + knock down. They can't quite attack effectively when on the ground and one day they'll all die. Link to comment Share on other sites More sharing options...
Zyfe3rX Posted May 10, 2013 Share Posted May 10, 2013 (edited) Simple, get a nyx to MIND CONTROL one of them, of just cast choas or Knock them down ! You need to have Nyx OR Heavy weapon Or Rhino after close to 200 hours of warframe, I've never noticed ancient healers healing very much at all. Oh really ? They heal about 150HP and 5 of them together = 5x200 =1000 per heal ~.~ ...... How did i find out ? When ever i lose health, i just cast MIND CONTROL on healing ancient, who will inturn heal me and my team ! (NYX) Edited May 10, 2013 by Zyfe3rX Link to comment Share on other sites More sharing options...
Ferghus Posted May 10, 2013 Share Posted May 10, 2013 The only time I see them healing each other as a real problem is when you're on an extremely high wave of endless defense, and enemy levels are well over 100. It would be an utter nightmare in that type of scenario, but otherwise, you should be able to take them down before they can heal. Link to comment Share on other sites More sharing options...
NotaCobra Posted May 10, 2013 Share Posted May 10, 2013 Simple, get a nyx to MIND CONTROL one of them, of just cast choas or Knock them down ! You need to have Nyx OR Heavy weapon Or Rhino Oh really ? They heal about 150HP and 5 of them together = 5x200 =1000 per heal ~.~ ...... How did i find out ? When ever i lose health, i just cast MIND CONTROL on healing ancient, who will inturn heal me and my team ! (NYX) ah, see that would actually not be much at all IMO. a snipetron headshot can do well over 1000 damage so 150hp is... nothing... less than nothing. it's 1/4th of a clip of twin viper ammo.... Link to comment Share on other sites More sharing options...
Ferghus Posted May 10, 2013 Share Posted May 10, 2013 Oh really ? They heal about 150HP and 5 of them together = 5x200 =1000 per heal ~.~ ...... How did i find out ? When ever i lose health, i just cast MIND CONTROL on healing ancient, who will inturn heal me and my team ! (NYX) Out of curiosity, do you know if it's a fixed rate (150 health) or a percentage of maximum health and whether or not it scales with the ancient healer's level? If it's just a fixed amount, and it doesn't scale at all with level, I wouldn't even consider them a threat. I always just assumed it was a percentage-based thing, as that would pose the most overall threat. Link to comment Share on other sites More sharing options...
Terminatusomega Posted May 10, 2013 Share Posted May 10, 2013 Earlier i had to deal with 5-7 healers... it was terrible. we managed to kill them after nearly 10 minutes of 4 of us trying to hack and shoot 1 by 1. several times nearly ran out of ammo. later that stage we just booked it and completed the mission. it was harder than fighting a boss Link to comment Share on other sites More sharing options...
Paradoxbomb Posted May 10, 2013 Author Share Posted May 10, 2013 Eh... I'm going to be a bit of a black sheep here and say; after close to 200 hours of warframe, I've never noticed ancient healers healing very much at all. Like, I can see them heal... it's not like it's nothing. but it represents less than a single bullet from a snipetron. It's like the difference between killing something in a headshot and a chest shot, and needing 2 headshots. Even with a whole stack of them, a single ult would usually kill them all, or bring them down to low enough health so as to render them worthless. Maybe I'm blind but I have NEVER thought the ancient healer's heal was very large at all. I'm not sure if healers can heal themselves (or if thats even what you're implying), I'm just saying that they really get annoying when they heal each other. According to everyone else who posted, apparently they only heal 150, but that stacks (even with only two I swear they go back to full health though). Still, I suppose it isn't too big an issue if you have the right weapons or a powerful ult, though I still feel having swarms of them heal each other is a waste of time and resources. Link to comment Share on other sites More sharing options...
Bibliothekar Posted May 14, 2013 Share Posted May 14, 2013 Simple, get a nyx to MIND CONTROL one of them, of just cast choas or Knock them down ! You need to have Nyx OR Heavy weapon Or Rhino I think, almost every warframe (except for Trinity) can finish them off with it's ult. Link to comment Share on other sites More sharing options...
LongDraw Posted May 14, 2013 Share Posted May 14, 2013 simple solution, freeze mod on your weapons prevents them using their heal ability. Link to comment Share on other sites More sharing options...
rksk16it Posted May 14, 2013 Share Posted May 14, 2013 I once faced them too, in a solo defense mission on wave 5. Thankfully I had gram with freeze on it... Link to comment Share on other sites More sharing options...
IAmMarauder Posted May 14, 2013 Share Posted May 14, 2013 Eh... I'm going to be a bit of a black sheep here and say; after close to 200 hours of warframe, I've never noticed ancient healers healing very much at all. Like, I can see them heal... it's not like it's nothing. but it represents less than a single bullet from a snipetron. It's like the difference between killing something in a headshot and a chest shot, and needing 2 headshots. Even with a whole stack of them, a single ult would usually kill them all, or bring them down to low enough health so as to render them worthless. Maybe I'm blind but I have NEVER thought the ancient healer's heal was very large at all. I noticed this was the case early on, but I think they fixed or buffed it recently. They definitely heal stuff now (including themselves). Link to comment Share on other sites More sharing options...
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