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Selling Mods


Viridias
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Occasionally in the Mod inventory the game will flatly refuse to let me sell items, instead popping up an error message window along the lines of "no selected objects could be sold" or thereabouts (will have to play closer attention next time it happens). This is solved by reverting to the previous Arsenal page and then returning to Mods, but the whole thing is annoying, inconvenient and presumably not intented.

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What, even ones I'm never going to use like the powers of 'Frames I don't intend to ever get...? *eyeroll* Plus the damn things are positively overflowing as is. (Also completely besides the point.)

Anyways, I'm looking at it right now and the specific wording appears to be "None of the selected objects can be sold." - and yes, gaps in the list seem to be involved.

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When I first started I was selling all my mods, including fusion cores. Now I know how the system works I would say Archistopheles is right, keep them ALL for future fusions, credits are much easier to come by than mods.

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