DreadScourge Posted May 12, 2013 Share Posted May 12, 2013 Whenever the Stalker appears, he should freeze all enemies. They should slow down and stop completely. Whatever area he spawns in should be the arena - no interruptions. A cynical stalker would want the Tenno he hunts to give him their full attention, and reactions of terror. We all don't have time to fight the Stalker, so he makes time stop so that he can give us his extra special attention. But first, might wanna make him not such a weakling, just sayin'. Link to comment Share on other sites More sharing options...
Symbiont71 Posted May 12, 2013 Share Posted May 12, 2013 +1. Totally!! Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted May 12, 2013 Share Posted May 12, 2013 Definitely. He should slow time not stop. Otherwise, if enemies were swarming you and he comes in, you are dead since you are trapped in a wall of flesh. Link to comment Share on other sites More sharing options...
Davoodoo Posted May 12, 2013 Share Posted May 12, 2013 At least it would explain why lotus falls silent. Link to comment Share on other sites More sharing options...
Krjal Posted May 12, 2013 Share Posted May 12, 2013 At least it would explain why lotus falls silent. Or does her silence speak volumes! :o Great idea though! Be very dramatic. Link to comment Share on other sites More sharing options...
Babalenong Posted May 12, 2013 Share Posted May 12, 2013 cool idea Link to comment Share on other sites More sharing options...
Mietz Posted May 12, 2013 Share Posted May 12, 2013 On the one hand this is a neat idea, on the other hand it really takes away from the urgency and random difficulty. The Stalker can spawn at any given time even if you are swarmed so making the other enemies a non-issue would just make the fight a lot less tense and interesting. I think the Stalker should stay as a random threat that can appear at any time and F*** over your run. The only thing that really needs fixing is he needs better AI and the enemies shouldn't aggro him easily so you can glitch him out and just watch him getting destroyed. Link to comment Share on other sites More sharing options...
Lombax47 Posted May 12, 2013 Share Posted May 12, 2013 Sometimes when a mini-boss enemy (like a heavy gunner from grineer, or ancient) appears close by Lotus says: "There's something wrong, i'm picking up a heavy unit incoming." Which is actually not that "wrong and weird at all" it think instead she might says that when Stalker is approching. Except like :"There's something wrong, i'm picking somthing unasual on your radar, be careful." What do you think? Link to comment Share on other sites More sharing options...
OoKeNnEtHoO Posted May 12, 2013 Share Posted May 12, 2013 Stalker should have a Shade Sentinel with him. Link to comment Share on other sites More sharing options...
Caernarvon Posted May 12, 2013 Share Posted May 12, 2013 I'm okay with that. Right now it feels anticlimatic how the Stalker is just another annoying mob in a mass of enemies most of the time. Add a visual change (slight loss of colour?) to better translate the time stopping. Link to comment Share on other sites More sharing options...
Davoodoo Posted May 12, 2013 Share Posted May 12, 2013 Sometimes when a mini-boss enemy (like a heavy gunner from grineer, or ancient) appears close by Lotus says: "There's something wrong, i'm picking up a heavy unit incoming." Which is actually not that "wrong and weird at all" it think instead she might says that when Stalker is approching. Except like :"There's something wrong, i'm picking somthing unasual on your radar, be careful." What do you think? Except that she doesnt say anything after stalker appears even that "heavy unit is approaching". Only reasonable explains are jamming comms or betrayal. Link to comment Share on other sites More sharing options...
0dentin Posted May 12, 2013 Share Posted May 12, 2013 Except that she doesnt say anything after stalker appears even that "heavy unit is approaching". Only reasonable explains are jamming comms or betrayal. Betrayal? Who is she betraying? We're just expendable playthings to her! Link to comment Share on other sites More sharing options...
rksk16it Posted May 12, 2013 Share Posted May 12, 2013 But first, might wanna make him not such a weakling, just sayin'. Yeap, he should :- 1. have atleast 50k hitpoints. 2. hit damage should be like 500 points, ignoring armor AND shields. 3. hit as an AoE around him, not just a single target. 4. hits drain 30% of target's energy. 5. hits should apply a debuff on target, target is slowed by 70% and cannot be healed or charge energy until stalker is dead 6. heals himself for 50% of all dmg he does !!! Link to comment Share on other sites More sharing options...
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