This is a list of the least amount of credits needed to upgrade a mod from rank 1 to 8 using Rare 10's and estimating from rank 8 to 10. It takes at least 800k - 1m to boost a mod from rank 0 to 10,and at least 400k - 500k to go from 9 to 10.
1 "Rare 10" Fusion Cores upgrade a mod from 0 - 3 exactly. Cost = 5,400
3 "Rare 10" Fusion Cores upgrade a mod from 0 - 4. Cost = 16,200
5 "Rare 10" Fusion Cores upgrade a mod from 0 - 5. Cost = 27,000
9 "Rare 10" Fusion Cores upgrade a mod from 0 - 6 exactly. Cost = 48,600
19 "Rare 10" Fusion Cores upgrade a mod from 0 - 7. Cost = 102,600
37 "Rare 10" Fusion Cores upgrade a mod from 0 - 8. Cost = 199,800
37 "Rare 10" + 60 "Uncommon 10" Fusion Cores upgrade a mod from 0 - 9. Cost = 415,800
37 "Rare 10" + 120 "Uncommon 10" Fusion Cores upgrade a mod from 0 - 10. Cost = 847,800
I only had 5 Rare 10's left which would have taken the mod around 1/6 of the way to rank 9 so i ditched those 5 Rare 10's and used Uncommon 10's instead.
The amount of fusion cores you need to boost a mod depends on how many mods you are using. Maxing a mod with lower ranking fusion cores ranging from unmarked common to common 7 and uncommon 5 used 930+ fusion cores and just under 1m credits. Higher level fusion cores will make the overall cost cheaper especially for higher ranks.
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Athens
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This is a list of the least amount of credits needed to upgrade a mod from rank 1 to 8 using Rare 10's and estimating from rank 8 to 10. It takes at least 800k - 1m to boost a mod from rank 0 to 10,and at least 400k - 500k to go from 9 to 10.
1 "Rare 10" Fusion Cores upgrade a mod from 0 - 3 exactly. Cost = 5,400
3 "Rare 10" Fusion Cores upgrade a mod from 0 - 4. Cost = 16,200
5 "Rare 10" Fusion Cores upgrade a mod from 0 - 5. Cost = 27,000
9 "Rare 10" Fusion Cores upgrade a mod from 0 - 6 exactly. Cost = 48,600
19 "Rare 10" Fusion Cores upgrade a mod from 0 - 7. Cost = 102,600
37 "Rare 10" Fusion Cores upgrade a mod from 0 - 8. Cost = 199,800
37 "Rare 10" + 60 "Uncommon 10" Fusion Cores upgrade a mod from 0 - 9. Cost = 415,800
37 "Rare 10" + 120 "Uncommon 10" Fusion Cores upgrade a mod from 0 - 10. Cost = 847,800
I only had 5 Rare 10's left which would have taken the mod around 1/6 of the way to rank 9 so i ditched those 5 Rare 10's and used Uncommon 10's instead.
The amount of fusion cores you need to boost a mod depends on how many mods you are using. Maxing a mod with lower ranking fusion cores ranging from unmarked common to common 7 and uncommon 5 used 930+ fusion cores and just under 1m credits. Higher level fusion cores will make the overall cost cheaper especially for higher ranks.
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