Thypari2013 Posted May 14, 2013 Share Posted May 14, 2013 (edited) I am running my Banshee currently on Kiste and Kappa. She has a full ranked Focus and Sound Quake. And SQ only hits for 50-70 50-55damage and only 4 times. Normal Grineer's dont even die when they have full hp. Happened since I equipped Reach Rank2. (But has nothing to do with it, I think) Can someone confirm the 4 hit times with max Sound QUake? EDIT: Unequipped the Reach mod. Now it hits for the full 6 times?! EDIT2: Now it even hits 9 times haha EDIT3: Ok, it hits 4 times like with the reach mod but every hit, hits twice = 8 Times. Something is very odd... EDIT4: The double hits are bugs. In fact it always only hits 4 times. So the wiki is wrong! Edited May 14, 2013 by Thypari2013 Link to comment Share on other sites More sharing options...
Aryll Posted May 14, 2013 Share Posted May 14, 2013 What level were the enemies? when you hit lvl 70+ enemies on defense missions damage is greatly decreased as they have a much higher armor rating. Link to comment Share on other sites More sharing options...
Lunaticked Posted May 14, 2013 Share Posted May 14, 2013 What level were the enemies? when you hit lvl 70+ enemies on defense missions damage is greatly decreased as they have a much higher armor rating. He said Kappa, so 22, if I recall correctly. Typically a sound quake will devastate anything other than a heavy on that stage. Link to comment Share on other sites More sharing options...
Lady_Solaire Posted May 14, 2013 Share Posted May 14, 2013 (edited) Enemies take less damages from SQ the farther they are. Enemies on Kiste will take a lot less damages because they have higher level & armor compared to Kappa's. Sound quake should only hit 4-6 times IIRC, but a bug gives it "double hits" when you are off-host. Edited May 14, 2013 by GeistHeller Link to comment Share on other sites More sharing options...
DrCashew Posted May 14, 2013 Share Posted May 14, 2013 I think what you'e noticing here is the difference between the full kill on kappa dn the only half the times kill on kiste. Link to comment Share on other sites More sharing options...
Thypari2013 Posted May 14, 2013 Author Share Posted May 14, 2013 Ok so on max rank it only hits 4 times. (when you are not the host it doubles to 8) Is this a ninja nerf or is the wiki just wrong with 6 times on max rank? Link to comment Share on other sites More sharing options...
TehJumpingJawa Posted May 14, 2013 Share Posted May 14, 2013 I just put it down to $£!&$ sync code causing the host & client to behave in such a radically different way. Same for the way Sonar has a significant cooldown between repeat casts when you're the host, but virtually no cooldown when you're a client. I'm pretty sure the client behaviour is 'correct', and that as a client it ticks for 6 hits not 8. (as per the wiki). Link to comment Share on other sites More sharing options...
Dasmir Posted May 14, 2013 Share Posted May 14, 2013 (edited) I just put it down to $£!&$ sync code causing the host & client to behave in such a radically different way. Same for the way Sonar has a significant cooldown between repeat casts when you're the host, but virtually no cooldown when you're a client. I'm pretty sure the client behaviour is 'correct', and that as a client it ticks for 6 hits not 8. (as per the wiki). Theres a TONS OF BUGS if you dont host the game like: -Some warframe skills just dont work well (like saryn spore spread) -Glaive bouncing and teleporting doing 0 damage. -Some weapons doest show all the damage ( shotguns..) Edited May 14, 2013 by Dasmir Link to comment Share on other sites More sharing options...
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