Burnthesteak87 Posted May 30, 2015 Share Posted May 30, 2015 (edited) http://vignette3.wikia.nocookie.net/doom/images/b/b7/SecurityArmorP01.png/revision/latest?cb=20050225002217http://vignette2.wikia.nocookie.net/doom/images/3/38/ArmorBonusP18.png/revision/latest?cb=20050225002110Armor or Overshield pickups to help counterplay oneshots and stats unbalances (situations where a squishy frame meets a Rhino, Frost, Chroma, Valkyr).Armor pickups should work also in a complementar manner, so that it can be a good objective, a major buff for squishier frames and a minor buff for tankiest frames, to avoid them being unkillable. Edited May 30, 2015 by Burnthesteak87 Link to comment Share on other sites More sharing options...
Lord_Noctus Posted May 30, 2015 Share Posted May 30, 2015 (edited) Depending on weapon as example valk can be squishier than mag or volt. Also caster frames should be squishy becouse they profit more by energy and have another playstyle to them. Edited May 30, 2015 by Lord_Noctus Link to comment Share on other sites More sharing options...
Burnthesteak87 Posted May 30, 2015 Author Share Posted May 30, 2015 (edited) Not really, let me remember how Rhino Charge and Rhino Armor mods do oneshot other Warframes and how Oneshotting weapons do oneshot whatever frame, let it be squishy or not.Also every Warframe has its own playstyle. (Aka oneshot or escape) Edited May 30, 2015 by Burnthesteak87 Link to comment Share on other sites More sharing options...
Lord_Noctus Posted May 30, 2015 Share Posted May 30, 2015 (edited) Not really, let me remember how Rhino Charge and Rhino Armor mods do oneshot other Warframes and how Oneshotting weapons do oneshot whatever frame, let it be squishy or not. Also every Warframe has its own playstyle. (Aka oneshot or escape) put rhino charge in comparison to excal slash dash. Also all caster frames are great in teamsupport. Edited May 30, 2015 by Lord_Noctus Link to comment Share on other sites More sharing options...
Phasedragon Posted May 30, 2015 Share Posted May 30, 2015 actually this could be an interesting element. Daikyu's unique role would be destroying armor. Since it's mainly puncture, it can already one-shot valkyr because puncture has a bonus to armor. With these, it would be almost like "hey this guy just picked up the super-armor thing, get in here with your daikyu" Link to comment Share on other sites More sharing options...
Burnthesteak87 Posted May 30, 2015 Author Share Posted May 30, 2015 put rhino charge in comparison to excal slash dash. Also all caster frames are great in teamsupport. Please stop flooding my thread by enlarging the argument (it loses focus and its meaning) and ego-chatting with me, I'm not interested. Link to comment Share on other sites More sharing options...
Nlim Posted May 30, 2015 Share Posted May 30, 2015 While I like the idea I think the game rewards escaping before death and mobility in general already enough. So this change might just tip the balance too much and you might end up with 15 min matches with only 20 deaths per game on high level play. Stat imbalances between the frames should hopefully be balanced over other mechanics like the abilities (excal slash dash vs rhinos charge would be a prime example). Link to comment Share on other sites More sharing options...
Mastikator2 Posted May 30, 2015 Share Posted May 30, 2015 Overshield orb pickups would be an interesting an element in PVE too. Link to comment Share on other sites More sharing options...
xxaaron5515xx Posted June 1, 2015 Share Posted June 1, 2015 It would just be another thing for players to camp and copter around for to give them an advantage before actually engaging anyone. Link to comment Share on other sites More sharing options...
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