Tyrian3k Posted May 19, 2013 Share Posted May 19, 2013 (edited) Essentially the heavy Grineers are supposed to be the equivalent of ancients for the Grineer, but they are nowhere near as dangerous as ancients. Problems I see with the Heavy Gunner: She stops firing far too quickly, which makes her very tame thanks to the spin up time of the Gorgon. If she'd keep her Gorgon firing for a few seconds after losing sight of a player it would limit the player's options, as running back out of the cover will face him with a fully spun up Gorgon which can prove quite lethal. If there's another player in sight she should switch targets to that player without stopping to attack. Problems I see with the Bombard: To put it simply: He's not much of a threat at all. He fires his rockets at an extremely slow rate while the rockets aren't even very lethal. On higher level missions those rockets should either deal far more damage or be fired more frequently. Problems I see with the Naphalm: Essentially the Naphalm is by far the most dangerous of the heavies since the naphalm can stick to a player which can easily mean death for weaker Warframes. A problem that all of them share: Heavy Grineers don't attack an enemy that was knocked down (at least not if they do it themselves). They just wait for the player to get back on his/her feet and then open fire. Edited May 19, 2013 by Tyrian3k Link to comment Share on other sites More sharing options...
Ninjaman999 Posted May 19, 2013 Share Posted May 19, 2013 Agreed, they are far more of a hinderance than a threat. Maybe of the game had a more elegant spawning system, it could put two of these bastards in the same room on opposite sides when spawned, they could be a threat in groups! :3 Link to comment Share on other sites More sharing options...
3XT3RM1NATUS Posted May 19, 2013 Share Posted May 19, 2013 Grineer heavies are not dangerous? Melee guys would like to have a word with you. Link to comment Share on other sites More sharing options...
Inberun Posted May 19, 2013 Share Posted May 19, 2013 Grineer is dangerous when they decide to swarm you with Roller and Lancer. Link to comment Share on other sites More sharing options...
LordAsmolicious Posted May 19, 2013 Share Posted May 19, 2013 Grineer heavies are not dangerous? Melee guys would like to have a word with you. That is true but for the rest they are too easy to beat. Link to comment Share on other sites More sharing options...
DarkFenix2k5 Posted May 19, 2013 Share Posted May 19, 2013 (edited) In what way are heavies dangerous to a melee user? They use their one aoe knockdown attack at the start then they're reduced to nothing but giving little love taps until you kill them. I'd argue that a single Grineer Lancer is more dangerous than half a dozen heavies, simply based on the fact that the Lancers actually shoot at you. The heavies seem to enjoy standing around doing bugger all. Edited May 19, 2013 by DarkFenix2k5 Link to comment Share on other sites More sharing options...
magnaar Posted May 19, 2013 Share Posted May 19, 2013 they are pretty damn dangerous when they reach the core in defense missions. Link to comment Share on other sites More sharing options...
Tyrian3k Posted May 19, 2013 Author Share Posted May 19, 2013 In what way are heavies dangerous to a melee user? They use their one aoe knockdown attack at the start then they're reduced to nothing but giving little love taps until you kill them. I think he was referring to the melee Grineer units which are a sad joke of an enemy (apart from the Flameblade maybe). Link to comment Share on other sites More sharing options...
Emotitron Posted May 19, 2013 Share Posted May 19, 2013 Giving them pistols as well that compliment their heavy weapon might be helpful? Like if they carry a Lex they can at least punish people keeping them at arms length. Link to comment Share on other sites More sharing options...
DarkFenix2k5 Posted May 19, 2013 Share Posted May 19, 2013 I think he was referring to the melee Grineer units which are a sad joke of an enemy (apart from the Flameblade maybe). Aha, that makes a bit more sense. I'd pretty much forgotten the melee Grineer existed. Link to comment Share on other sites More sharing options...
NotaCobra Posted May 19, 2013 Share Posted May 19, 2013 As it stands, the accuracy and damage of a high level grineer lancer actually gives them BETTER damage than the same level heavy gunner. The gunners need a bit of an accuracy and damage boost The bombards need... something else. Like grenades, or higher damage on their rockets. Link to comment Share on other sites More sharing options...
Artuurs Posted May 24, 2013 Share Posted May 24, 2013 i want the bombard weapon. Link to comment Share on other sites More sharing options...
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