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Simulacrum Pvp Concept


Bizzaro21
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hey there,

 

PVP in warframe is fairly fine at what it is now, but it lacks game modes, so I thought to share this idea which is partially inspired form another game

 

here`s the thing, the sanctuary pretty much has no motive to deal with it, I mean, it`s not really rewarding or enjoyable for most people (me included), so I thought about simulacrum PVP,

a player can PLAY AS an enemy he has fully synthesized in a map of choice (maps sill be a simulation as well, I.E a corpus outpost, Grineer galleon or infested ship)

 

The character can`t be modded or anything, would definitely have limited movement capabilities, like no wall runs, slower or quicker movement speed (unit relevant),shorter slide distance, etc. but also would have different recoil according to the unit (I.E a bulky unit would have less recoil than a slim unit)

 

The characters can have simple abilities, like the seismic shockwave the heavy mobs do, or the harpoon the ancients have, not all characters will have abilities, something like the detron crewman or the arid evescerator, they have no abilities against us so we won`t have abilities when using them, and the same idea with other characters

 

The benifits of this game mode:

1-fun

2-knowing your enemy

3-encouraging synthesis

4-expanding PVP

 

Feedback is welcome, thoughts or improvements, and if u want something hit it

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