Bouldershoulder Posted June 13, 2015 Share Posted June 13, 2015 (edited) Hard to hit anything with its second strike as the character is thrown 5-8 meters forward, even with Melee Auto Targeting turned On. Take a look at these awesome moves. There's nothing like the forward-propelling most of your stances do, even though the character still moves with the swings. I suggest to make them motion dependent. If I want to rush forward with the swing, I press forward, because 99% of the time an enemy is rushing towards me, and the character is thrown forward with the attack which causes a miss. Edited June 13, 2015 by Bouldershoulder Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now