KenseiOmega Posted May 20, 2013 Share Posted May 20, 2013 It needs to be a bit bigger than it is at the moment. I've had people die on me in those clutch last second moments because my cursor can't quite nail down the sweet spot. Even when right on top of the target. Also when locked on holding the button should keep me locked on. When I start to revive a target I like to mouse look around to make sure I'm safe causing me to drop and pickup drop and pickup target. Link to comment Share on other sites More sharing options...
Captain_Seasick Posted May 20, 2013 Share Posted May 20, 2013 +1 Link to comment Share on other sites More sharing options...
Drasiel Posted May 20, 2013 Share Posted May 20, 2013 +1 Link to comment Share on other sites More sharing options...
TGPhoenix Posted May 20, 2013 Share Posted May 20, 2013 It isn't just the hit box for reviving either, the hit boxes for some of the buttons/elevators are really touchy as well. They should be based on proximity rather than direct look to make them easier to use. Nothing else runs off of "x" so make it a bit easier and less frustrating to use. Link to comment Share on other sites More sharing options...
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