Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

"nuke" Abilities Not "completely" Killing Enemies


4ks_
 Share

Recommended Posts

When I was running through some Exterminates in the Void using Saryn's Miasma, I constantly ran into, what I thought was, the bug where there was only one guy left that didn't spawn yet.

So of course, I just ran around hoping they would finally spawn, but then I ran into him.

Naturally, I just shrugged it off, killed them, and went on my merrily way.

 

However, I constantly kept running into this same glitch over and over again. I noticed that there were a few things that were different from them and a normal enemy:

-They would be stuck in a particular animation (Ex. 1, they were stuck turning, Ex. 2, they stayed in that particular position)

-They didn't bother to try shooting

-Things wouldn't automatically target them (Nova's Null Star as seen in Ex. 2, sentinels wouldn't shoot them)

-No health/shield/name bar

-Would not show up in Codex Scanners

-One hit kill

-Occurs when using "Nuke" abilities (as stated in the title)

 

Ex. 1

http://steamcommunity.com/sharedfiles/filedetails/?id=477404399

 

Ex. 2

http://steamcommunity.com/sharedfiles/filedetails/?id=477404490

Link to comment
Share on other sites

Mm, I had also shrugged something like this once, our group was rushing through an exterminate I the void, i killed an enemy, but he didn't rag doll, i put it down to lag, and continued on. Yeah, same thing I suppose.

Edit: spelling, it appears that my tablet decided to 'un-autocorrect'

Edited by watervapour
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...