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Atomos Beams Stays Mid Air With Mirage


JoeFormlyrics
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I was doing T1 Def using Mirage and Atomos as my secondary. Then, this happened (In the picture), Atomos beams stays on mid air all over the place and also produce beaming noisy sounds around it. It greatly reduce FPS too. It seems to happen when you were to held trigger the Atomos and when the Hall of Mirrors duration ends, it tends to stay mid air from the illusions fire position.

 

These are the links for some picture of what I am referring:

 

http://imgur.com/NYfHllH,U9rhms2

 

http://imgur.com/NYfHllH,U9rhms2#1

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