JoeFormlyrics Posted July 24, 2015 Share Posted July 24, 2015 I was doing T1 Def using Mirage and Atomos as my secondary. Then, this happened (In the picture), Atomos beams stays on mid air all over the place and also produce beaming noisy sounds around it. It greatly reduce FPS too. It seems to happen when you were to held trigger the Atomos and when the Hall of Mirrors duration ends, it tends to stay mid air from the illusions fire position. These are the links for some picture of what I am referring: http://imgur.com/NYfHllH,U9rhms2 http://imgur.com/NYfHllH,U9rhms2#1 Link to comment Share on other sites More sharing options...
FelisImpurrator Posted July 24, 2015 Share Posted July 24, 2015 Ah, this bug. I had that in multiple ODS runs. Although I didn't notice the FPS hit. Link to comment Share on other sites More sharing options...
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