Jump to content
General Bug Report Guidelines - Please Read ×

Atomos Beams Stays Mid Air With Mirage


Recommended Posts

I was doing T1 Def using Mirage and Atomos as my secondary. Then, this happened (In the picture), Atomos beams stays on mid air all over the place and also produce beaming noisy sounds around it. It greatly reduce FPS too. It seems to happen when you were to held trigger the Atomos and when the Hall of Mirrors duration ends, it tends to stay mid air from the illusions fire position.


These are the links for some picture of what I am referring:





Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...