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WIP Excalibur render


Mithikal
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Over the last couple of days i've been working on a few mudbox renders to use in a Warframe trailer that I want to make. This is the current stage i'm at and i'm struggeling to produce a realistic metallic texture so if anyone has any experiance let me know.

Current Render

V60oc.jpg

Some work in progress pics.

RFloM.jpg

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try experimenting with some noise bumpmaps and some higher reflection settings, maybe you can set the reflection to additive or metallic or something like that.

i think shallow depth and low contrast would do the trick on the bumpmaps.

Looks very nice so far, keep it going!

See you in space, Cowboy!

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