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Kubrow Commands?


ApoMaTu3aTop
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I've been thinking about the potential of those pets. So how about some commands that the player can give to them by simply using their 'mark' key. Stuff like "fetch" when you mark a mod/core, "attack" when you use mark on certain enemy the kubrow could attack it, "guard" area/player when you mark a player or a place of the level. It wouldn't even require binding of extra key, so why not? What do you guys think?

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Kubrow commands are really needed. The doggies are quite lovely, but their AI, without any manual input, can be quite clunky. Using a combination of the mark and a wheel-command interface (like the one for Gear and Emotes) will add so much more to them. There's a reason why most game that provide you with an AI companion give you control over how that companion behaves. AI can have a lot of problems on its own.

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