Loyics Posted May 26, 2013 Share Posted May 26, 2013 I think you should do the same for vulkar as you did for the snipetron, give it some armor penetration. it could be a great thing Link to comment Share on other sites More sharing options...
Feldgrep Posted May 26, 2013 Share Posted May 26, 2013 Never tried either. But its a sniper. ofc it shoud have AP Link to comment Share on other sites More sharing options...
Jumba255 Posted May 26, 2013 Share Posted May 26, 2013 Grineer don't have AP weapons anymrore and if they did they would be ridiculously OP compared to corpus Link to comment Share on other sites More sharing options...
Namacyst Posted May 26, 2013 Share Posted May 26, 2013 -1 If you want AP.. use the Snipetron :P Link to comment Share on other sites More sharing options...
3XT3RM1NATUS Posted May 26, 2013 Share Posted May 26, 2013 Grineer don't have AP weapons anymrore and if they did they would be ridiculously OP compared to corpus Ah yes, a crappy sniper rifle that can kill maximum 5 enemies with 1 clip and has long as hell reload time would suddenly be RIDICULOUSLY OP!!11 Link to comment Share on other sites More sharing options...
3XT3RM1NATUS Posted May 26, 2013 Share Posted May 26, 2013 -1 If you want AP.. use the Snipetron :P There is no Snipertron from now on. Link to comment Share on other sites More sharing options...
Namacyst Posted May 26, 2013 Share Posted May 26, 2013 There is no Snipertron from now on. I know :D Link to comment Share on other sites More sharing options...
Mr.Kazimir Posted May 26, 2013 Share Posted May 26, 2013 I`ve been playing with the Vulkar and I really have to say that I don`t see the point to the gun. It has no armor piercing, it`s fire rate is slow, it`s clip size is measly and it`s reload time is painstaking. Where`s the good side of the weapon? It does absolutely nothing better than any other gun in the game, it feels more like a lame airsoft gun than a high-power sniper rifle. I would like DE to re-balance the 2 sniper rifles we have and add new ones(bolt action, anyone?). They should take example from Mass effect 3, that game did the look and feel of sniper rifles really well. Link to comment Share on other sites More sharing options...
Stygi Posted May 27, 2013 Share Posted May 27, 2013 (edited) Needs armor ignore or a significant increase to headshot effectiveness. With a. ignore I'd say +150% ish. Without a. ignore I'd say +200-300%ish. Edited May 27, 2013 by Stygi Link to comment Share on other sites More sharing options...
Barzah Posted May 27, 2013 Share Posted May 27, 2013 both has loooooong reload time, which even reload mod can't even help this thing to get better. Link to comment Share on other sites More sharing options...
Nihiler Posted May 27, 2013 Share Posted May 27, 2013 Just hit 30 on my Vulkar, I like it. The zoom is pretty crazy, and it could really use some built in AP, but its not bad. Kills Grineer heavy's in 3 hits from across the tile, so there's that. Link to comment Share on other sites More sharing options...
Dipstick Posted May 27, 2013 Share Posted May 27, 2013 Shoot them in the face, it has a HUGE body shot penalty. And as for other snipers; there is the corpus dojo rifle that im sure will be something interesting that will be craftable next week (at least for my clan) Link to comment Share on other sites More sharing options...
Nihiler Posted May 27, 2013 Share Posted May 27, 2013 Shoot them in the face, it has a HUGE body shot penalty. And as for other snipers; there is the corpus dojo rifle that im sure will be something interesting that will be craftable next week (at least for my clan) My clan is focusing on the prod and the flamethrower i think, but who can blame them. I do plan on getting my hands on the railgun as soon as possible though. Link to comment Share on other sites More sharing options...
GeoffFromAccounting Posted May 27, 2013 Share Posted May 27, 2013 (edited) a good balance focus would be to give it something that the Snipetron didn't have Grineer weapons have huge mags, yeah? so I would buff the ammo capacity to something like 6-7 to make it fit in with the lore more another thing the Snipetron didn't have was innate puncture, I know this has been discussed before, but it would be like either: only through thin objects (Grineer riot shields), only on headshots or only through one person (so it can only kill 2 in one shot) the huge mag would make up for the lack of body shot damage, and the puncture would make up for the lack of armour piercing so it becomes more of personal choice (hoping they re-add the Snipetron) Edited May 27, 2013 by Ninjaboy00 Link to comment Share on other sites More sharing options...
Naples Posted May 27, 2013 Share Posted May 27, 2013 https://forums.warframe.com/index.php?/topic/51834-vulkar-issues-and-suggested-quality-of-life-improvements/ I put my suggestions on the subject here. It doesn't need a massive buff, but it could use some improvement. Link to comment Share on other sites More sharing options...
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