Whackhat Posted May 27, 2013 Share Posted May 27, 2013 Hello, This is a very simple idea. Basically the smaller the weapon, the more stealth damage it should deal. Im not exactly sure how someone expects you to silently kill an enemy without alerting others while using a Fragor, that just seems like a bad time. Single daggers don't have much of a use in open combat. Open combat is usually dominated by things like DHS, Gram, Scindo, etc. Dual or heavy weapons. This leaves single or short weapons feeling left out. The current stealth damage should be translated to a weapon like the cronus and skana. Basic, average melee weapons. Weapons like the Ceramic dagger, Dark dagger, Heat dagger, would all see a significant damage boost (25-50%) while performing a stealth kill (the one with the animation), and weapons more designed for taking out groups or dealing high dps should get a small damage reduction based on if they're heavy/dual. heavy would see the largest decrease, while dual could get around a 25% decrease. This would give those weapons that are currently useless a role (mind you, stealth play is difficult, this woudn't make it easier per-say, but make it more viable on higher leveled maps.) Link to comment Share on other sites More sharing options...
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