(PSN)AngelShur Posted October 2, 2015 Share Posted October 2, 2015 (edited) It just came to me..... The AmPWhip Melee! Same function as the Redeemer, but then with Electric base damage! Please feel free to post your idea! AngelShur Edited October 2, 2015 by (PS4)AngelShur Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 2, 2015 Author Share Posted October 2, 2015 The AmPWhip Melee is a continous beam of high voltage electricity that arcs among nearby enemies dealing Slash damage when botton is triggered. Statistics Mastery Level: 5 Weapon Slot : Melee Weapon Type: High Voltage Electricty Utility Attack Speed: 0.933 Normal Attacks Physical Damage: 60.0 Impact: 12.0 Puncture: 20.0 Slash: 50.0 Crit Chance: 5.0% Crit Multiplier: 1,5x Status Chance: 10.0% Charge Attacks Elemental Type: Electricity Elemental Dmg: 750.0 Pellet Count: 30 pellets/round Slam Attacks Physical Dmg: 120.0 Slide Attacks Physical Dmg: 220.0 Wall Attacks Physical Dmg: 240.0 Miscellaneous Stance: High Noon? Stance Polarity: V Corpus Technology Please share what you think... Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 3, 2015 Author Share Posted October 3, 2015 So to clarify, Not like The Lecta... This one should have Lightning like energy and looks: Link to comment Share on other sites More sharing options...
(PSN)HoennDPN Posted October 4, 2015 Share Posted October 4, 2015 Kind of reminded of those whips from iron man 2 Because but overall a nice concept Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 4, 2015 Author Share Posted October 4, 2015 Kind of reminded of those whips from iron man 2 Because but overall a nice concept Thank you, now that youi said it I checked it up and indeed that is a good comparison! Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 5, 2015 Author Share Posted October 5, 2015 From the movie. Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 11, 2015 Author Share Posted October 11, 2015 Please feel free to let me know what you guys think.... If it should be slightly different or not, is the damage ok and so on... Link to comment Share on other sites More sharing options...
AethonWalker Posted October 11, 2015 Share Posted October 11, 2015 Looks similar to the Plasma Whip from Ratchet and Clank Link to comment Share on other sites More sharing options...
MechaTails Posted October 11, 2015 Share Posted October 11, 2015 A wrist-mounted Whiplash type weapon is neat...the rest of the concept is wonky, but I'm sure DE will tweak it no matter what you come up with. Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 11, 2015 Author Share Posted October 11, 2015 A wrist-mounted Whiplash type weapon is neat...the rest of the concept is wonky, but I'm sure DE will tweak it no matter what you come up with. What is not ok or wonky? The build or just the visual aspect? Link to comment Share on other sites More sharing options...
MechaTails Posted October 11, 2015 Share Posted October 11, 2015 (edited) •It's a whip/whips but it uses a gun stance. •It's an electric whip weapon but you want it to do a bunch of Slash damage instead, plus a chunk of Puncture and Impact. Like I said, it doesn't matter, DE will tweak it anyway. Edited October 11, 2015 by DarkTails Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted October 11, 2015 Author Share Posted October 11, 2015 •It's a whip/whips but it uses a gun stance. •It's an electric whip weapon but you want it to do a bunch of Slash damage instead, plus a chunk of Puncture and Impact. Like I said, it doesn't matter, DE will tweak it anyway. Ah ok I get what you mean... The High Noon; I wanted to use it because we basically only use on the redeemer... that's the reason why and I wanted to add extra damage by the extra shock it can give. Thank you for your honest feedback! Link to comment Share on other sites More sharing options...
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