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Essential Dojo Suggestions.


Dailenth
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Problem:

 

Dojo's by today's standards currently serve two purposes:

Trading Posts

Claiming Researched blueprints

Solar Rails (Rarely)

 

Today I see huge dojo's which ten, hundreds, and thousands of players contributed their hard earned money and resources all for almost a waste.

 

Solution:

 

All these beautiful aesthetical gardens, halls and rooms, duel rooms, obstacle courses, navigations could be brought back to life if you add Landing Craft Docks (Exactly like you see on relay entrances) and to give the dojo more value you should add ALL MODULES that is being used on your Landing Craft.

 

Dojo's should at least have: Modding Module, Market & Codex, Arsenal, and  Navigation (Already There). Simply give the player a choise if he wishes to remain in his Landing Craft, or be inside the dojo for every mission ended & time he logs in. Give us an option to dock and undock from a dojo, and yes for "realism" factor I suggest this should be allso classed as a "research".

 

DE, We've served the will of Lotus unqestioningly, we attended at alerts and invasions. We Destoyed enemy reactors, we exterminated, we defended, we rescued, we assasinated, unquestioningly. But a Tenno left his social life behind. As we tenno used to be called Humans. Humans are social creatures, we can't stand isolations.

 

DE PLEASE HAVE MERCY

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