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Void: Exterminate Spawn Issues


exaCel
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I did not consider this issue a U18-specific bug, so I posted a separate topic.

 

There is a possible issue in Void Exterminate missions involving enemy spawns. So far I have run several Exterminate missions of varying difficulty (Tower I, II, and III specifically) on Solo Mode. During the mission I neutralize targets as usual. The mini map usually shows a white outline of the current room you're in (indicating that there are no more hostiles) once all enemies have been eliminated. The red dot shows the next enemy as usual.

 

The issue starts after this point. After moving through rooms killing enemies, The mini map marker shows an enemy that has spawned in a previous room despite the room being cleared out. This forces me to backtrack and find the missing enemy. I realized that the enemies have spawned in dead-end rooms and small treasure rooms. The mini map marker does not point them out until I have progressed through the level.

 

The issue does not currently hinder performance or mission completion, but it rather annoying as it has happened in every Void Exterminate mission I've run so far.

 

 

 

Keywords:

Void, Exterminate, Tower I, Tower II, Tower III, Spawn, Spawns, Solo, Issue

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