So I've been playing Ash for a good amount of hours. I've come up with a build that works for me overall.
Depending on the level of enemy I fight, I have different strategies. High levels (level 100-150), I approach slow.
Secondary for confusion and high rad + viral,
Teleport + dagger with covert lethality for assassinating targets
Primary for quick burst damage
Bladestorm for spreading damage across enemies while giving myself a break to recover shield.
For lower level, my primary Harpak usually does the trick the majority of the time.
Anyways. I've been considering a possible improvement for my build all day. First I considered removing intensify and fortitude, and replace them with rage and quick thinking. At higher level, if I slow down, or I get caught off guard in a sneeze or something, I can die in seconds. Even those pesky snipers can be difficult to avoid.
I tried taking back my fortitude in exchange for my Ice Spring. The quick shield recovery does wonders when I take a break with my smoke bomb or BS. With this build I did the sortie extermination, and I came out the other end just fine. However the rage + quick thinking combo seemed rather weak.
Another thing Ive considered to give myself better survivability at higher level is adding a 100% Steel fiber (need 1 rank more). Which would give me a total of 300 armor. But is it worth it? Is the value still insignificant?
I want to hear what other players thought would be a good idea here. Im not much for bladestorm builds, so damage mods for abilities are not that popular with me. My biggest "issue" is survivability at higher level when I slow down my gameplay.
Question
Zareek
Greetings!
So I've been playing Ash for a good amount of hours. I've come up with a build that works for me overall.
Depending on the level of enemy I fight, I have different strategies. High levels (level 100-150), I approach slow.
Secondary for confusion and high rad + viral,
Teleport + dagger with covert lethality for assassinating targets
Primary for quick burst damage
Bladestorm for spreading damage across enemies while giving myself a break to recover shield.
For lower level, my primary Harpak usually does the trick the majority of the time.
Anyways. I've been considering a possible improvement for my build all day. First I considered removing intensify and fortitude, and replace them with rage and quick thinking. At higher level, if I slow down, or I get caught off guard in a sneeze or something, I can die in seconds. Even those pesky snipers can be difficult to avoid.
I tried taking back my fortitude in exchange for my Ice Spring. The quick shield recovery does wonders when I take a break with my smoke bomb or BS. With this build I did the sortie extermination, and I came out the other end just fine. However the rage + quick thinking combo seemed rather weak.
Another thing Ive considered to give myself better survivability at higher level is adding a 100% Steel fiber (need 1 rank more). Which would give me a total of 300 armor. But is it worth it? Is the value still insignificant?
I want to hear what other players thought would be a good idea here. Im not much for bladestorm builds, so damage mods for abilities are not that popular with me. My biggest "issue" is survivability at higher level when I slow down my gameplay.
Zareek
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