(PSN)B0XMAN517 Posted December 7, 2015 Share Posted December 7, 2015 Since the howl of the kubrow, melee range (especially with maxed prime reach) has been pretty broken. I started playing today, after a long break, and am very happy to see that the melee range seems to be fixed. Melee is my favorite play-style and am very happy to see this. Link to comment Share on other sites More sharing options...
BalancedFury Posted December 7, 2015 Share Posted December 7, 2015 range was bugged? Link to comment Share on other sites More sharing options...
Eragon4566 Posted December 7, 2015 Share Posted December 7, 2015 almost everything had (and still has i think) ranges far shorter than the actual model. Link to comment Share on other sites More sharing options...
Eminem2420 Posted December 7, 2015 Share Posted December 7, 2015 They fixed this on PC, i'm not sure if they fixed it on console yet. Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted December 7, 2015 Share Posted December 7, 2015 (edited) range was bugged?Pending what he's refering to yes, it did get fixed. Previously the "range" increase was simply an overall hitbox increase, or a 60% larger weapon where hit detection was concerned. This was changed to be an increase in length of hit box by range mods now, allowing an more accurate range increase. Edited December 7, 2015 by DarcnyssWolfe Link to comment Share on other sites More sharing options...
(PSN)B0XMAN517 Posted December 7, 2015 Author Share Posted December 7, 2015 Thanks for all of your replies. Link to comment Share on other sites More sharing options...
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