-Legendzzz Posted June 7, 2013 Share Posted June 7, 2013 (edited) How about let say all facations have special abilitys like lets say Corpus shoots electrical net that stuns u and slows u down while takes big portion of your shield, like ancient your shield (Trying to rush fast will get u killed. Infestors spitts out something grosse on the floor that makes u get stuck or even fall down on ground.or slip, whatever is more cool. Grineer teleports you back or blocking the exits or scropion should drag u back if they see u trying to run away. so u cant simply pass by them. Edited June 7, 2013 by Lolish Link to comment Share on other sites More sharing options...
VieuxPappy Posted June 7, 2013 Share Posted June 7, 2013 More stuns! YAYYYY!!! Link to comment Share on other sites More sharing options...
Cyber.Prime Posted June 7, 2013 Share Posted June 7, 2013 More stuns! YAYYYY!!! How about let say all facations have special abilitys like lets say Corpus shoots electrical net that stuns u and slows u down while takes big portion of your shield, like ancient your shield (Trying to rush fast will get u killed. Infestors spitts out something grosse on the floor that makes u get stuck or even fall down on ground.or slip, whatever is more cool. Grineer teleports you back or blocking the exits or scropion should drag u back if they see u trying to run away. so u cant simply pass by them. If I could do downvote I will do it Link to comment Share on other sites More sharing options...
Hatr Posted June 7, 2013 Share Posted June 7, 2013 tanks won't ever die even if their shield will be taken down completly. About stuck/stun thingies.. NO. i simply got SICK of rollers.. and they now added scorpions.. seems like they listen to their comunity, but not too much. (i'm not the only one complaining about ninjas getting stunned all the time) Link to comment Share on other sites More sharing options...
SirMelf Posted June 7, 2013 Share Posted June 7, 2013 Yeah thats great, people that allready cant keep up will now get slowed stunned and probably killed, since more skilled players will avoid all this stuff anyway. So the other three dont have to wait for you, good idea! Link to comment Share on other sites More sharing options...
-Legendzzz Posted June 7, 2013 Author Share Posted June 7, 2013 well i dont like stuns eather but game is made to be played as a team coop not 1 guy rushing 1 exploring 2 god knows what they are doing. this way u will need to fight together to stay alive. i dont say mobs should do this all the time but u might be able to run tru 1-2 rooms whitout getting anything but eventuly mobs would get u. in coop moving together u should not be affected by this changes at all. Link to comment Share on other sites More sharing options...
VieuxPappy Posted June 7, 2013 Share Posted June 7, 2013 (edited) Btw, I was being sarcastic when I said "More stuns YAYYYY!!!" just in case somebody tought I was serious. Fkin' hate when I have 3 rollers/scorpions/ancients on my butt... thank god for the dethcube's vaporize or shade's cloak! Edited June 7, 2013 by VieuxPappy Link to comment Share on other sites More sharing options...
Shockness Posted June 7, 2013 Share Posted June 7, 2013 No..more..stuns.. please.. Link to comment Share on other sites More sharing options...
Hatr Posted June 7, 2013 Share Posted June 7, 2013 well i dont like stuns eather but game is made to be played as a team coop not 1 guy rushing 1 exploring 2 god knows what they are doing. this way u will need to fight together to stay alive. i dont say mobs should do this all the time but u might be able to run tru 1-2 rooms whitout getting anything but eventuly mobs would get u. in coop moving together u should not be affected by this changes at all. But adding more stunns isn't a solution, NOT AT ALL! Increasing difficulty would work somehow, but again.. tanks with supercharged weapons and frames won't have any problem with it Lvl 50 mobs.. and old player .. ~just another common S#&$~, lvl 50 mobs and newbie ~impossibru!~ Link to comment Share on other sites More sharing options...
Vabla Posted June 7, 2013 Share Posted June 7, 2013 How about let say all facations have special abilitys like lets say Corpus shoots electrical net that stuns u and slows u down while takes big portion of your shield, like ancient your shield (Trying to rush fast will get u killed. Infestors spitts out something grosse on the floor that makes u get stuck or even fall down on ground.or slip, whatever is more cool. Grineer teleports you back or blocking the exits or scropion should drag u back if they see u trying to run away. so u cant simply pass by them. -1 This is me clicking the now-removed downvote button. Link to comment Share on other sites More sharing options...
Draxxon Posted June 7, 2013 Share Posted June 7, 2013 I don't like rushers as much as the next guy, but I do not like these ideas at all. Link to comment Share on other sites More sharing options...
Amistyrja Posted June 7, 2013 Share Posted June 7, 2013 How about let say all facations have special abilitys like lets say Corpus shoots electrical net that stuns u and slows u down while takes big portion of your shield, like ancient your shield (Trying to rush fast will get u killed. Infestors spitts out something grosse on the floor that makes u get stuck or even fall down on ground.or slip, whatever is more cool. Grineer teleports you back or blocking the exits or scropion should drag u back if they see u trying to run away. so u cant simply pass by them. Mr Stunlock is that you? Link to comment Share on other sites More sharing options...
CaveCricket48 Posted June 7, 2013 Share Posted June 7, 2013 (edited) So, when I whip up my Loki invisibility in duo runs, my partner gets massacred? Well, sucks to be him. Also, aren't those yellow-lock doors pretty much rusher-stoppers? Edited June 7, 2013 by CaveCricket48 Link to comment Share on other sites More sharing options...
Hatr Posted June 7, 2013 Share Posted June 7, 2013 So, when I whip up my Loki invisibility in duo runs, my partner gets massacred? Well, sucks to be him. Also, aren't those yellow-lock doors pretty much rusher-stoppers? Rushers are unstoppable! (personal experience) Link to comment Share on other sites More sharing options...
VieuxPappy Posted June 7, 2013 Share Posted June 7, 2013 (edited) well i dont like stuns eather but game is made to be played as a team coop not 1 guy rushing 1 exploring 2 god knows what they are doing. this way u will need to fight together to stay alive. i dont say mobs should do this all the time but u might be able to run tru 1-2 rooms whitout getting anything but eventuly mobs would get u. in coop moving together u should not be affected by this changes at all. It's wierd, I NEVER had a problem with rushers with over 420 hours of gameplay... Also, "rushers" are normally a group of experienced player that are looking for a certain thing either simply completing the mission or killin the boss to get a certain BP or ressource. We are ninjas after all, not some old lady in an electric wheel chair. It is normal to go fast, killin' stuff ninja style flippin' and runnin' everywhere. If you are more the "exploring" type, get some friends in game that are like you and create your squad of explorers. If not, I'm sorry but you can't really decide who you'll get in your "online" game. And think about the other side too: don't you think It's also annoying to somebody that wants to go fast in a mission and get stuck waiting for 5 min at a door that requires 2 person to activate if the only other dude in the squad is taking his freakin time opening 2 containers at the other end of the mission to get some nano spores? Edited June 7, 2013 by VieuxPappy Link to comment Share on other sites More sharing options...
flameo22 Posted June 7, 2013 Share Posted June 7, 2013 how about if you realize some one is rushing just leave the match Link to comment Share on other sites More sharing options...
pandasake Posted June 7, 2013 Share Posted June 7, 2013 We have enough "stuns" if you ask me. Rushers are kind of impossible to stop at the moment. Link to comment Share on other sites More sharing options...
Delpziee Posted June 7, 2013 Share Posted June 7, 2013 -1 Get life Link to comment Share on other sites More sharing options...
MyXmaN Posted June 7, 2013 Share Posted June 7, 2013 No more stuns please. Instead it may be a good idea to get more wall-running, more pits that you may fall in if you are careless, etc, etc, etc. But no more stuns. They dont make the game any harder - just more annoying. Link to comment Share on other sites More sharing options...
-Legendzzz Posted June 7, 2013 Author Share Posted June 7, 2013 Personly i have np with rushers but i see peaple in forums taking it up all the time ;) i guess stunlocks are not a way to go ;). Or maby we should just give up trying to stop rushers ;) Link to comment Share on other sites More sharing options...
CaveCricket48 Posted June 7, 2013 Share Posted June 7, 2013 I think this game is MEANT to have "rushing". We're ninjas after all. If you're falling behind, it's not that the people ahead are rushing. You're just slow and need to step up your game. Link to comment Share on other sites More sharing options...
Namacyst Posted June 7, 2013 Share Posted June 7, 2013 Or play solo ^^ Link to comment Share on other sites More sharing options...
yarash2110 Posted June 7, 2013 Share Posted June 7, 2013 NO stuiped idea, what if the player just want to get distance and snipe like i am doing i need to die? This is the most redicilus idea iv'e ever heard of Link to comment Share on other sites More sharing options...
-Legendzzz Posted June 7, 2013 Author Share Posted June 7, 2013 i was thinking more like u enter one side of tileset and at the place u need to exit the mobs are more packed and do this stunlock things i mentiond not all the time ;). Link to comment Share on other sites More sharing options...
ragdollomega Posted June 7, 2013 Share Posted June 7, 2013 If they are packed at the end of the room, then rushers just use a mass stun and move on. Link to comment Share on other sites More sharing options...
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