RubyDiamondAcara Posted February 23, 2016 Share Posted February 23, 2016 (edited) I was just thinking, that maybe there could be some things that could be added to make maps & levels more interesting. 1. Weather effects For example, there could be a chance of 1 spawning per level, like a 50% chance of some kind of weather, and for example, rain would make the ground slippery, splash effects, etc. Or it could be windy, and if you're moving against the wind, you would move slower, or move faster if you move with the wind. And if you're standing still, it would move you slightly. Though these wouldn't work in the inside. 2. Minibosses Yes, I know bursas exist. Technically they count as demons, especially with augmented enemy shield.(Pls nerf) I'm talking about larger than normal regular enemies with enhanced health, shield, armour, where they have some kind of special condition, like they say...they have a highlighted spot, and you need to damage that spot to deal damage, or every single time you damage it, you take, 5 damage per hit(GRAKATA). They could have like a 5% chance to spawn every 5 waves, every 5 minutes. On non-endless missions, there would be a say (20%?) chance to spawn near the objective(sabotage, rescue), or for exterms, when there are <# of enemies. If you kill the miniboss, it could have slightly higher chances of rare resources, mod drop, etc. Edited February 23, 2016 by RubyDiamondAcara (>^.^>) (<^.^<) Link to comment Share on other sites More sharing options...
marshmellory Posted February 23, 2016 Share Posted February 23, 2016 if the ground was slippery nezha could slide forever, 10/10 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now