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AMD GPU Tweaks for Performance


Abenoki
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Hey guys, just gonna do a quick listing of some tweaks us AMD users can do for performance not just in Warframe but in general. The Warframe settings best for performance have been covered before and are universal.

make sure to download RadeonMOD here

http://forums.guru3d.com/showthread.php?t=403389

 

Once you have downloaded it make sure to run as admin and select your GPU from the drop down box at the bottom, and the sync box should be checked. 

 

Ill list the tweaks based on the tab theyre under in radeon mod, find the name and change the value of it by right clicking on it in radeon mod

 

 

RadeonMOD Tweaks

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Tab 0000

DisableDMACopy : 1

DisableBlockWrite : 0

PP_MCLKStutterModeThreshold : 255

StutterMode : 0

EnableUlps : 0

 

Tab UMD

FlipQueueSize : 0x3300

this sets flip queue to 3 which is default for CCC but Crimson sets the default to 2. You set it higher or to 1, higher values setup more frames ahead of time but increase input lag, lowest value 1 will decrease input lag but may cause stuttering so best to put it at 3 as a compromise.  0 will default to the drivers default value

 

Tab Tweaks

DX9 Tweaks On

You can also turn ULPS off here instead of in tab 0000

Crimson Driver users you can turn Crimson Power Saving off if you are experiencing the Crimson Downclock bug

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Thats it for RadeonMOD now moving on to your driver settings

 

AMD CCC/Crimson Settings

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Shader Cache : AMD optimized (only change this if setting is available to you)

Tessellation Mode : Limit this to x8 as thats really the max needed and few games use more than that, like Crysis 3 for example doesnt.

Surface Format Optimization: ON

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Thats it so far, Ill update with more tweaks as i find and test them. just a couple more tips besides the above

 

Tips

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Avoid lowering resolution, its better to sacrifice game effects than to lower the resolution. If you can run it on lower settings but at Native resolution do so and only lower the resolution when you absolutely have to.  Reason being in the simplest of terms is that as resolution decreases the bottleneck moves from being GPU to CPU and you also introduce more Aliasing in the image. The situation is a bit more that that simple description but just avoid lowering resolution unless needed.

 

If you decide to overclock, focus on core speed first and once you find your max stable core overclock then look at your memory speed. Core has a far larger impact on FPS than memory does so make that your priority. I wont go in depth on the process of overclocking here but there are plenty of guides and info on google.

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Edited by Echoa
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