DxAdder Posted March 11, 2016 Share Posted March 11, 2016 I thought that when Desiccation was cast that 25% of the damage was given back to the frame? Now this may be he case but what I am seeing is that if the damage outright kills the creature you get nothing back. I ran into this issue last night on the first part of the alert, I had cast scarab swarm and found myself with almost no health for the mission. Since Desiccation was killing everything I had no way to do melee finishers to get health back. Link to comment Share on other sites More sharing options...
0 LordOfScrugging Posted March 11, 2016 Share Posted March 11, 2016 well the first part of the TA had really low leveled enemies so of course you'd kill everything depending on your build. i'm using a high range/duration build so i was able to use the finisher passive easily. Link to comment Share on other sites More sharing options...
0 DxAdder Posted March 11, 2016 Author Share Posted March 11, 2016 (edited) 25 minutes ago, LordOfScrugging said: well the first part of the TA had really low leveled enemies so of course you'd kill everything depending on your build. i'm using a high range/duration build so i was able to use the finisher passive easily. I think you missed my point, Wiki Description: Inaros scatters a wave of cursed sand that staggers all enemies up to 10 / 12 / 13 / 15 meters away in a cone in front of him, dealing 75 / 100 / 125 / 150 damage on hit, then 2 / 4 / 6 / 8 damage per second for 3 / 5 / 6 / 8 seconds. 25% of any damage dealt by both the initial attack and the damage-over-time effect is conferred back to Inaros as health. The last part wasn't working at all on enemies I killed outright. Edited March 11, 2016 by DxAdder Link to comment Share on other sites More sharing options...
0 Miszt Posted March 11, 2016 Share Posted March 11, 2016 It does work for me, tho since I'm running -str build for range I only get like 1 health ticks out of it. Link to comment Share on other sites More sharing options...
Question
DxAdder
I thought that when Desiccation was cast that 25% of the damage was given back to the frame?
Now this may be he case but what I am seeing is that if the damage outright kills the creature you get nothing back.
I ran into this issue last night on the first part of the alert, I had cast scarab swarm and found myself with almost no health for the mission.
Since Desiccation was killing everything I had no way to do melee finishers to get health back.
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