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Interception


(PSN)SparkOne666
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Hy there fellow Tennos!

I don't know if anybody suggested this idea before, so maybe it's not new:

Maybe its just me but I thought it would be nice when a tower is under attack it would be shown on the minimap aswell the same way as next to the minimap to make easier to defend them (or Lotus would let us know about it:) ). 

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21 hours ago, Datcoolguy said:

Isn't there an alarm whenever something starts to get capped? Also AFAIK the corresponding letter next to the minimap starts fading in and out as to warn you it's in conflict

It's not always loud enough especially when guns are going off, and you don't hear it from another tower away.

The mini-map fade/blinking is so inconsistent that it doesn't even help.

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On 27.03.2016 at 11:27 AM, Datcoolguy said:

Isn't there an alarm whenever something starts to get capped? Also AFAIK the corresponding letter next to the minimap starts fading in and out as to warn you it's in conflict

Problem is, it's too small to notice and the letters and the bars themselves are kinda "glowing". It's especially annoying in archwing interception. The beam of light from the point also starts flickering, but again, it's just mostly can't be seen as they kinda do it even if no one is capturing.

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