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Survival 2.0


(PSN)Oddreign
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In lieu of the recent updates I think Void Survival missions have become incredibly easy and monotonous. I would like to suggest that there be a half-hour or hourly milestone in survival missions. These milestones will be punctuated by a Real boss (Not a Bombard or Heavy Gunner or eximus). The boss could be a corrupted version of existing ones or Tower specific bosses. These bosses will flee when defeated and will return in the next hour or half hour. Each hour that passes will add a new boss accompanied by an augmented version of the previous boss that the players faced in the previous hours. This will compound until players are forced to extract due to the presence of multiple powerful bosses in the level. Defeating each boss will reward players with rare badges or sigils which show off their mettle in survival.

Let me know if this is a good suggestion. Feel free to add to this idea. I hope this would be implemented for a more interesting and more fun survival mode worth its salt.

 

 

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