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how does energy efficiency work now and frame help


nadnads
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Yup, cant go above 75 efficiency, otherwise you could go to 100% and just never stop casting your 4 ;) Also, if you have toggle abilities that drains energy, efficiency will reduce the amount of energy it drains, and duration will increase the time between the energy loss.

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There's no cap on efficiency. There's a cap on skill cost and it is 25% of its base cost. Which means having 190% efficiency (full Fleeting + full Streamline) will cut your skill cost ten times down unless it'll put it lower than 25% of its base cost.

The only way to make use of it so far is to use negative duration (which in its own turn can increase the skill (toggle sustain actually) cost up to x8 of its base cost).

Well and sure you can offset negative efficiency of Blind Rage with it.

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