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My thoughts on the recent balancing.


Eidolon_Slayer
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Mag: I never rarely ever used her

Volt: Aside from the FOV changes, I'm not seeing any significant changes to what I've seen my teammates do.

Mesa: She's target for the next nerf. Peacemakers shred lv130 heavy gunners, but this is balanced by tiny FOV cone. She's still good even without the peacemaker buff (which wasn't necessary).

Mirage: Balanced, so that we could actually have some action in our gameplay.

Valkyr: Balanced, she's not intended to be invulnerable like she was before (though this nerf too long to arrive).

Excalibur: The nerf made sense, since he was intended to be melee-oriented, although I've never seen many players treat Exalted Blade like a sniper. I don't think this nerf was necessary, but it's not completely game-breaking. Unless you snipe with Exalted Blade (which is playing him wrong).

Trinity: RIP, she got hit the hardest. DE could've nerfed her range some 30m or 50m instead (limiting her range to less than 20m or 30m is too much).

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