Eidolon_Slayer Posted May 31, 2016 Share Posted May 31, 2016 Mag: I never rarely ever used her Volt: Aside from the FOV changes, I'm not seeing any significant changes to what I've seen my teammates do. Mesa: She's target for the next nerf. Peacemakers shred lv130 heavy gunners, but this is balanced by tiny FOV cone. She's still good even without the peacemaker buff (which wasn't necessary). Mirage: Balanced, so that we could actually have some action in our gameplay. Valkyr: Balanced, she's not intended to be invulnerable like she was before (though this nerf too long to arrive). Excalibur: The nerf made sense, since he was intended to be melee-oriented, although I've never seen many players treat Exalted Blade like a sniper. I don't think this nerf was necessary, but it's not completely game-breaking. Unless you snipe with Exalted Blade (which is playing him wrong). Trinity: RIP, she got hit the hardest. DE could've nerfed her range some 30m or 50m instead (limiting her range to less than 20m or 30m is too much). Link to comment Share on other sites More sharing options...
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