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Melee rework idea


(XBOX)Beck117
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Hi, I was thinking about a new way melee could change and make them more unique, so my idea is they aould level similar to a Warframe in that every level they would gain a small stat boost, but when they reach 15 it would be something cool or unique (Maybe something exclusive to the weapon type?), but just a small change and when they reach 30, they would gain something unique to that specific weapon. 

Melees channeling system needs to be more rewarding so first it should get a channeling bar that could either build up on kills or just regenerate over time (Not too slowly though) and it could also increase range and give a capped % of damge reduction, which could allow less tanky frames to use it a bit safer, also the blocking should be a 100% because it's directional and stops you from attacking (Maybe allow attacking whilst blocking with sword & shield? Could be one of the unique weapon class abilities?). 

Bandaid mods could then be intergrated into the new melee system, which would allow new mods and more specialised builds.

Finally, stances should either be revamped or be gone entirely (Or allow people to equip two stances at once which could either, basically make a hybrid of the two stances or just toggle which one we can use with the alt fire.), They're holding lots of weapons back right now which is a shame. 

PS, Maybe allow us too quick block with the alt fire when using guns (Or just secondaries) 

Edited by (XB1)Beck117
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