Xenable Posted June 19, 2016 Share Posted June 19, 2016 (edited) When blocking/parrying a circle show up and when the enemy stands within the circle range the attack will be blocked if he is outside the circle, nothing will be blocked. Every hit will reduce the size of the circle by 5% (to a cap of 75%), the circle will regenerate on its own. Sword and shield type of weapons reduce only 3% instead of 5% circle size (shields are capped by 55%). While moving the circle will decrease his full size the faster you get the greater it decrease. A blocked knock down (like the heavy gunner slam) reduces the size to his full cap instantly. While channeling, damage will be reflected this drains 3 or 5 energy (sword and shield weapons drain 3 and normal weapons drain 5 energy) and the size of the circle is not concerned. If you auto block an attack damage will just be reduced, not fully blocked (...reflex guard mod, excaliburs ult). If you parry with excaliburs exalted blade the circle will not decrease in size...because excalibur is a swordsman This parry system would emphasize defensive elements. It would be balanced, because all damage from a single group can be blocked easily, but if you are facing a big group of enemys you are rely on the circle size. I think its not broken/op because you got to aim with your block and it rewards players who are using it often. Spoiler You can see the difference between sword and shield weapons and normal melee weapons Thank you for reading my concept, tell me if you agree/disagree Thanks for supporting me on this concept to JackGuny Andre3105 Edited June 19, 2016 by Xenable Link to comment Share on other sites More sharing options...
tripletriple Posted June 19, 2016 Share Posted June 19, 2016 This is so amazing. What an awesome concept and I hope DE sees this. +1 Only problem I have with it is that the circle would get very distracting and ugly to see and might get in the way. Link to comment Share on other sites More sharing options...
Drufo Posted June 19, 2016 Share Posted June 19, 2016 Really nice concept, I like it. 1 minute ago, tripletriple said: Only problem I have with it is that the circle would get very distracting and ugly to see and might get in the way. I think DE could work around with that Link to comment Share on other sites More sharing options...
LordOfScrugging Posted June 19, 2016 Share Posted June 19, 2016 what triple said. something that could be used that's less jarring is if it were similar to mesa's peacemaker in it can be made more vibrant or transparent depending on energy color, or by slider in the options Link to comment Share on other sites More sharing options...
Xenable Posted June 19, 2016 Author Share Posted June 19, 2016 Thanks for your reply, the circle is just an example and don't need look like this Link to comment Share on other sites More sharing options...
voltocitygel Posted June 20, 2016 Share Posted June 20, 2016 Awesome. What I can't wait for is when I can seamlessly transition from a parry into an attack, since parrying a weapon redirects it, and blocking well... Blocks it. Parries and grapples open up lots of options, and I would love to see more of that in warframe. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now