muccmaster Posted June 18, 2013 Share Posted June 18, 2013 I bet probably half the deaths in this game come from people getting knocked into oblivion from doors closing on them. Just about every Kappa I do this happens to at least one person, it's ridiculous. Why is this taking so long to fix? The biggest joke is this is a "beta" and there isn't even an unstick button/command! An unstick command would make the game so much less frustrating since every time you got bugged in a skill or knocked out of a map you could just use the unstick and happily be on your way. So seriously, why the hell is there still no unstick command in the game? Link to comment Share on other sites More sharing options...
hiryu64 Posted June 18, 2013 Share Posted June 18, 2013 This literally just happened to me. I kind of want DE to chill with the new features and focus on fixing existing bugs. I know this is open beta, but if PS4's launch is also Warframe's official launch, this doesn't instill much confidence in me. Link to comment Share on other sites More sharing options...
Gregio Posted June 18, 2013 Share Posted June 18, 2013 They said they have mixed feelings about an unstuck button, they'd rather fix the bugs than give users a debug tool."Fixing" the doors might not be as easy as you or I might think. It only happened to me once in my over 250 hours of warframe, it's more of a lag issue, I've long learned that doors don't react immediately to me when I'm not the host and adapted to it. Link to comment Share on other sites More sharing options...
Tyrian3k Posted June 18, 2013 Share Posted June 18, 2013 I bet probably half the deaths in this game come from people getting knocked into oblivion from doors closing on them. Just about every Kappa I do this happens to at least one person, it's ridiculous. Why is this taking so long to fix? The biggest joke is this is a "beta" and there isn't even an unstick button/command! An unstick command would make the game so much less frustrating since every time you got bugged in a skill or knocked out of a map you could just use the unstick and happily be on your way. So seriously, why the hell is there still no unstick command in the game? Because nobody would care to report the bug then. At least that's what Scott said in the last livestream. Link to comment Share on other sites More sharing options...
Dantal Posted June 18, 2013 Share Posted June 18, 2013 They have stated why in the livestreams. They want people to report these bugs instead of just unsticking themselves and moving on without reporting them. I guess they feel that if players are annoyed by the bugs they are more likely to report them. Link to comment Share on other sites More sharing options...
muccmaster Posted June 18, 2013 Author Share Posted June 18, 2013 (edited) They said they have mixed feelings about an unstuck button, they'd rather fix the bugs than give users a debug tool. "Fixing" the doors might not be as easy as you or I might think. It only happened to me once in my over 250 hours of warframe, it's more of a lag issue, I've long learned that doors don't react immediately to me when I'm not the host and adapted to it. It has nothing to do with lag, I've been knocked underneath in games with no lag at all. The excuse of people not reporting bugs is just plain stupid. If anything happens to someone enough it will bother them and they will report it regardless if they can unstick. There are TONS of games with unstick commands and people still report bugs fine. I call laziness on DE's part. Edited June 18, 2013 by muccmaster Link to comment Share on other sites More sharing options...
SaintLucifer Posted June 18, 2013 Share Posted June 18, 2013 Is even funnier when the door just don't want to open only for you and you're forced to either abort or sit on that room waiting the team finish the mission... Link to comment Share on other sites More sharing options...
Hayden11121 Posted June 18, 2013 Share Posted June 18, 2013 And stairs. Don't sprint too fast at stairs, you'll get clipped. We don't need dojos, we need a touch up around the edges. Beta = Touchup Expansion = Dojo Link to comment Share on other sites More sharing options...
muccmaster Posted June 18, 2013 Author Share Posted June 18, 2013 All they need to do is have the unstick button take a screen shot and have a little dialogue box come up asking you to describe what the reason is for you having to use the unstick command. Boom "people won't report bugs" problem fixed. Link to comment Share on other sites More sharing options...
Gryphticon Posted June 18, 2013 Share Posted June 18, 2013 Actually, I just get knocked down and then I get back up and go straight for another laser door. Ahh, adaptation :P Link to comment Share on other sites More sharing options...
Reichmar Posted June 18, 2013 Share Posted June 18, 2013 The argument that, if there is an unstuck button, people won't report bugs is quite simplistic. An unstuck command can send information on the back end to developers -- its used very commonly. Both people get what they want: the devs find the bugs, and players can .... well, play. Link to comment Share on other sites More sharing options...
Excitonex Posted June 18, 2013 Share Posted June 18, 2013 The argument that, if there is an unstuck button, people won't report bugs is quite simplistic. An unstuck command can send information on the back end to developers -- its used very commonly. Both people get what they want: the devs find the bugs, and players can .... well, play. This so much. I've never reported a bug because it's a pain in the rear to do so. If there was an in-game tool then DE would catch many more bugs much faster. Link to comment Share on other sites More sharing options...
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