Expletive Posted January 25, 2013 Share Posted January 25, 2013 (edited) Right now, blue mods either have one effect or two. I propose that we add a new color/rarity specifically for the mods with more than one effect, so that the new rarity tiers look like: Double Mods Rare Mods Uncommon Mods Common Mods And perhaps some day, but probably never, it may look like this: Quadruple Mods Triple Mods Double Mods Rare Mods Uncommon Mods Common Mods Really, the second one is just because I wanted to use alot of colors, not because I want mods with four effects. It doesn't necessarily have to be these colors, either. Common Mods Edited January 25, 2013 by Expletive Link to comment Share on other sites More sharing options...
ChathSuaco Posted January 25, 2013 Share Posted January 25, 2013 Or, put a grey "junk" mods under the common mods. I do like this idea though. Link to comment Share on other sites More sharing options...
Reavenstriek Posted January 25, 2013 Share Posted January 25, 2013 i too agree that havign some aditional tiers of mods would be benificial. Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 25, 2013 Share Posted January 25, 2013 Or, put a grey "junk" mods under the common mods. I do like this idea though. why junk mods? what purpose would they serve? because when you say junk mods i think of materials for crafting new mods. @TC /support Link to comment Share on other sites More sharing options...
ChathSuaco Posted January 25, 2013 Share Posted January 25, 2013 why junk mods? what purpose would they serve? because when you say junk mods i think of materials for crafting new mods. @TC /support I think of the 1% crit chance for a pistol that I have when I say that. Link to comment Share on other sites More sharing options...
Kittygoesmeow Posted January 25, 2013 Share Posted January 25, 2013 I think of the 1% crit chance for a pistol that I have when I say that. ah. but level factors into that too, should level be a part of rarity? Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted January 25, 2013 Share Posted January 25, 2013 (edited) Honestly, if you manage to find a 1% anything rank 30 mod, that probably is rare ;) in all seriousness though, I support this so long as they sympathize with the colorblind crowd (at first I thought you used yellow twice, but I think triple is supposed to be orange). Edited January 25, 2013 by Volt_Cruelerz Link to comment Share on other sites More sharing options...
Kokuen Posted January 25, 2013 Share Posted January 25, 2013 Would be even more interesting if we had the power to FUSE different Mods on Foundry or maybe have some sort of Blueprint or whatever to make stronger Mods, like 3-options Mods and so... Warframe's Level stops by 30 while the highter level maps goes up to 50ish? so with new maps coming out if those are also end-game maps then we'd need more power than we currently have, no? Link to comment Share on other sites More sharing options...
herflik Posted January 25, 2013 Share Posted January 25, 2013 Where is my penta kill?? I mean penta mod... Link to comment Share on other sites More sharing options...
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