Neuhnee Posted June 20, 2013 Share Posted June 20, 2013 Because they haven't been making very good decisions lately. All the other departments are making progress, we're falling out of maps less often, the doors are opening, elemental damage is being applied. But the sounds are getting steadily worse. The Vipers sound like a ray gun from the Jetsons, The Braton sounds like an Anti Air gun. The Corpus rifles make that sound you get when you pump a water pistols trigger with no water in it. And everything sounds like a bad B movie monster in slow-mo when it dies. I can't think of anything that sounds better than it did before. Can we have the non-blooper reel sounds back please? Link to comment Share on other sites More sharing options...
Col_Helghan Posted June 20, 2013 Share Posted June 20, 2013 Braton is great now, new sound is amazing, unlike the old one. What´s there not to like... Link to comment Share on other sites More sharing options...
Krotalon Posted June 20, 2013 Share Posted June 20, 2013 The new Braton firing sound is fine and it fits the weapon. Link to comment Share on other sites More sharing options...
Neuhnee Posted June 20, 2013 Author Share Posted June 20, 2013 (edited) How does the new Braton sound fit the weapon? Except for the fact that is takes rifle ammo instead of pistol, this thing looks and acts like a Sub Machine Gun. Now it sounds like a heavy mounted machine gun like a Ma Deuce. (Edit) Edited June 20, 2013 by Neuhnee Link to comment Share on other sites More sharing options...
Caernarvon Posted June 20, 2013 Share Posted June 20, 2013 The Braton finally sounds like a gun. Vipers I agree. Link to comment Share on other sites More sharing options...
BadPoetry Posted June 21, 2013 Share Posted June 21, 2013 Can I make a suggestion in general to the devs involved in sound? If the sound doesn't seem to represent how the weapon works, it's not a good idea to use it. Link to comment Share on other sites More sharing options...
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