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Mutalist Osprey Carrier - High Rate of Fire Bug


Binary102
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Post Specters of the Rail patch, there seems to be a bug with the Mutalist Osprey Carriers in excavation missions that causes them to temporarily gain a very high rate of fire once a target enters their engagement range.  This leads to a very high burst of damage, including the possibility of instantly killing players and excavators before they can react.

I've attempted to reproduce the bug in the Simulacrum but had no luck doing so.  The standard 2 second delay between shots appears to be present.  As an additional bug discovered during testing, slow effects (Nova M Prime/Equinox Peaceful Provocation Aug etc) do not properly effect the Carrier ospreys, the animations are slowed but fire rate is consistent as if they were not debuffed.

 

Video Captures (slowed to 1/4 speed).  Both videos show the high rate of fire as a Carrier engages one of my teammates.

https://gfycat.com/DefinitePiercingBoaconstrictor#?speed=0.25

https://gfycat.com/DeliriousVagueBeardeddragon#?speed=0.25

 

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