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Fissures: Stop Spawning Enemies on top of Players


BlackCoMerc
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Right now enemies are still magically spawning right on top of players. Just as they did with the Mini Excavation event.

That wasnt how this was supposed to work. 

Enemies already in the mission, were supposed to be corrupted.

Instead, as we move from room to room, enemies are spawning RIGHT ON TOP of us. Constantly. 

That means with T4 missions - Axi - we are basically forced to rely on power cheese to survive.

 

Fix It:

Spread the fissures out across the map and let us encounter enemies as go. Like missions normally work. Stop spawning all of them right on top of us. This will allow players to tackle smaller groups with tactics other than "Quick, cast CC."

Oh...AND KNOCK IT OFF WITH THE NULLIFIERS ALREADY. So, so endlessly, indescribably SICK of walking into a room with 5 of them, all the bubbles overlapping and filled with knockdown spamming heavy units. Its not challenging. Its just annoying. You run into bubble, shoot Nullifier, and IMMEDIATELY spam powers. You know, the very thing Nullifiers were supposed to DISCOURAGE.

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