Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Capture Revamp, with Modular events!


duhadventure
 Share

Recommended Posts

Capture missions are in my opinion, one of the easiest and fastest missions in Warframe. You can evade all of the enemies, only going after the target, and can just run to extraction. My goal with this concept is to add some more difficulty and fun to it with modifiers like Sabotage missions. These modifiers will have a higher chance to appear at higher levels, and the higher difficulty will give more reward.

Effects that trigger at the beginning of the mission:

Teleport Block: 

Lotus: The enemy has deployed defenses to block our extraction of the Capture Target. You must get them to the extraction point yourself.

After you take down the target, teleporting him out of the ship/planet is disabled, so you must carry him Second Dream style to the extraction point, only able to use your secondary though, might have to sling them over your shoulder. 
 

Reactor Meltdown: 

Lotus: This ship/outpost's reactor is melting down. Find your target and extract him before it goes critical.

This modifier does not go along with any others, and it gives you a 3-5 minute timer to find and extract the target, with at least one blast door needing to be opened on ships. 


Effects that trigger when you approach the target:
 

Ambush:
On way to capture target.
Lotus: Sensors are showing powerful enemy signals near the capture target. Be on guard Tenno.
After reaching target room.
Lotus: The capture target's signal is gone. Its a trap! Get out of there Tenno!
After this the doors will lock until you defeat the enemies. Enemies depending on level will include eximus, heavy, and special enemies (Bursas, Baliffs, possible Nightwatch at higher levels.)
Lotus: We did not find the capture target, but you managed to defeat a major enemy ambush. Good work Tenno.

Guards: 
Lotus: The target is under heavy guard to prevent his capture. Capture him and leave none of the guards alive. 
The capture target will have 4-6 guards surrounding him, lower levels having eximus units, and at higher levels Baliffs, Bursas, and Scrambus/Combas. 

Infestation: 
Only occurs in/on infested tiles or invasion captures (idk if those exist). 
Lotus: The capture target was last seen in this infested area. Hopefully we can find them alive and bring them back to base. 
On encountering the target.
Lotus: We were too late. the capture target has been turned by the infestation. Put it out of its misery.
Target is transformed into a weaker, scaled down Phorid.


After Target Capture:
 
Miniboss Encounter:
After you have captured a target, a miniboss will show up blocking you from leaving. 
Minibosses include: Lynx, Sprag and Ven'Kra, Nightwatch Reaver, Juggernaut, Upcoming Sentient tank, Hyena NG or Hyena LN2 (possibly both?).

Exterminate or Sabotage transition:
Lotus: We cannot allow the enemy to learn of our intrusion. Wipe out all enemy forces.
Or
Lotus: Destroy the enemy ship/base to wipe all evidence of our involvement.

This is all I have at the moment. Might add more later. If anyone else has suggestions put them below and I will credit them into the main post. 



 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...