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[Warframe Concept 1 of 5] Veritas


Kai
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Seeing as Titania is now tied to a Syndicate (New Loka), my old Syndicate Concept was not a total failure, in fact. I'm planning to revive them and by means of focusing on one at a time to provide more details. For now, I present to you Veritas who is tied with Arbiter of Hexis.

 

Lotus: "This is Veritas, the judge."

" Unyielding and true, Veritas can create order in the midst of chaos of the battlefield, bringing swift justice to those who dare oppose his judgement."

 

  • Health: 100.0 (300.0 at Rank 30)
  • Shield: 100.0 (300.0 at Rank 30)
  • Armor: 225.0 
  • Power: 120.0 (260.0 at Rank 30)
  • Sprint Speed: 1.0

 

Passive - Judgement

Each time Veritas slays an enemy, he stores 100 damage. Upon being downed or dying, he releases the stored damage in a 8 meter radius around him. Veritas may discharge half of the stored damage by performing a Ground Slam.

  • Damage is evenly distributed as Puncture, Impact and Slash Damage.

 

First Ability - Guilt 

Inflicts Guilt on an enemy target for 6 / 8 / 10 / 12 seconds, causing 20% / 25% / 30% / 40% of the damage dealt by them to be inflicted as Slash Damage in a 4 / 5 / 6 / 8 meter radius around them at the end of the duration.

  • This applies to any damage dealt by the target inflicted by Guilt, regardless who was affected.

 

Second Ability - Verdict

Veritas temporarily increases the damage he receives by 20% for 4 / 6 / 8 / 10 seconds. If Veritas' Shields drops to 0 during the duration, he releases a wave in a 8 / 12 / 15 / 20 meter radius that inflicts Puncture Proc to all enemy units for 6 seconds. If Veritas' Health drops to 0 during the duration, his Health and Shields are restored to full and releases another wave that heals allies 100 / 150 / 200 / 250 + 80% of Veritas' maximum health.

  • Each time Verdict is triggered (regardless if its Shields or Health), the damage received by Veritas is increased by 10% and lowers the healing wave by 10%. Resets upon using a Revive Token.

 

Third Ability - Order

Veritas marks an area in a 5 / 10 / 12 / 15 meter radius around him for 10 / 12 / 14 / 16 seconds. Enemies within the area are marked by a spectral sword that slams down on them if they deal damage to Veritas or an ally while in the area, pinning them to the ground for 5 / 6 / 7 / 8 seconds, rendering them vulnerable to Ground Finishers and restoring 20 Energy upon kill.

  • Order may stack if cast within the initial area, increasing the radius and duration up to three times. (Akin to Amesha's Benevolent Decoy).

 

Fourth Ability - Scales of Truth

Veritas challenges an enemy unit, rendering both Veritas and the target immune to damage and effects from sources other than Veritas or the target themselves for 8 / 9 / 10 / 11 seconds. If Veritas kills the enemy unit within the duration, a 6 / 8 / 10 / 12 meter wave is released from the target that deals 600 / 800 / 1200 / 1600 damage + 110% of the target's maximum health. If Veritas fails to kill the enemy within the duration or is slain, Veritas immediately dies, skipping the downed status.

  • Damage is evenly distributed as Puncture, Impact and Slash Damage.
  • Veritas and the targeted enemy unit cannot be affected by any form of effects as long as they are under the effects of Scales of Truth. Any effects (buffs or debuffs) currently affecting either Veritas and the targeted enemy prior to Scales of Truth persists as normal.
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Thank you very much guys, if you guys were to click on the link - you can check on the old Syndicate Warframe concepts I had. Tell me which one you'd guys like to see next (Red Veil, Cephalon Suda, Perrin Sequence, or Steel Meridian)

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