So with the new nekros changes I've been playing around with him and I was thinking about how shield of shadows used to reduce damage taken buy 6% per shadow, which was unaffected by power strength, except when you had more power strength you had more shadows so I beleive you could cap the damage 'transference' to 90% by having as few as 15 shadows with 220%+ power strength.
My question is as to whether or not the augment changed at all to cover the fact you can only ever have 7 shadows, locking the damage reduction at a 'permanent' cap of 42%.
the simplist solution is to change the 6% reduction per shadow to be affected by power strength, capping at 12.8% with about 220% power strength again.
of course that may already be the case, but I don't know, as it is I feel the 42% damage reduction isn't worth the mod slot and should be used for some other mod instead, like creeping terrify or soul survivor (with zenuric it's pretty kickass)
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(PSN)bobolo911
So with the new nekros changes I've been playing around with him and I was thinking about how shield of shadows used to reduce damage taken buy 6% per shadow, which was unaffected by power strength, except when you had more power strength you had more shadows so I beleive you could cap the damage 'transference' to 90% by having as few as 15 shadows with 220%+ power strength.
My question is as to whether or not the augment changed at all to cover the fact you can only ever have 7 shadows, locking the damage reduction at a 'permanent' cap of 42%.
the simplist solution is to change the 6% reduction per shadow to be affected by power strength, capping at 12.8% with about 220% power strength again.
of course that may already be the case, but I don't know, as it is I feel the 42% damage reduction isn't worth the mod slot and should be used for some other mod instead, like creeping terrify or soul survivor (with zenuric it's pretty kickass)
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