Phoenix_Rising Posted January 26, 2013 Share Posted January 26, 2013 (edited) Just that. Isn't shield osprey waaaaaay overpowered? I mean, yeah, sure, it only bestows shielding onto its fellow corpus walkers and robots, but why is there a gigantic blinding source of light that almost seems to absorb bullets (not true, I know, but still!)? The shield osprey is not a problem in lower levels, but it becomes a gigantic problem on Pluto. Me an my team got totally owned time and time again by swarms of corpus soldiers that were protected by shield osprey, and the only reason for that is because we couldn't dispatch the damn thingy properly because we can't see it. Yes, it's difficult - it's a good thing, and it should be difficult with the little bugger just flying in evasive maneuvers - but give us a propper and visible target, for crying out loud! I mean, am I the only one who's got a problem with this? Edited January 26, 2013 by Phoenix_Rising Link to comment Share on other sites More sharing options...
Konnstruct Posted January 26, 2013 Share Posted January 26, 2013 (edited) Well, with my Braton, Aklato, HEK, and Cronus I can kill the shielded guys pretty quickly, so I just tend to ignore them. The Ospreys are real hard to hit though with that light as you described when you are trying to kill them. Edited January 26, 2013 by FrydHamstr Link to comment Share on other sites More sharing options...
neKroMancer Posted January 26, 2013 Share Posted January 26, 2013 I shoot above the light. The osprey is not the lightsource - it's directly above it. Link to comment Share on other sites More sharing options...
Katakuna Posted January 26, 2013 Share Posted January 26, 2013 It is rather annoying trying to shoot a shield osprey when it's acting like a miniature sun, but I wouldn't call it overpowered. It just takes some getting used to, learning where to approximately shoot. That light doesn't do my eyes any favors, though. Link to comment Share on other sites More sharing options...
Kaiku Posted January 26, 2013 Share Posted January 26, 2013 Shield osprey is one of the best enemies there is. It actually does something else other than shoots at you. It's an enemy support unit, and those are rare in this game. Link to comment Share on other sites More sharing options...
Phoenix_Rising Posted January 26, 2013 Author Share Posted January 26, 2013 I shoot above the light. The osprey is not the lightsource - it's directly above it. Yes, I actually do shoot above the light. Doesn't always work, and it doesn't matter whether I use precise weapons, or total gorgon hailstorm. I won't deny that I do hit it like that, but it still seems more like the work of luck that I do. Link to comment Share on other sites More sharing options...
Devlin1991 Posted January 26, 2013 Share Posted January 26, 2013 It is rather annoying trying to shoot a shield osprey when it's acting like a miniature sun, but I wouldn't call it overpowered. It just takes some getting used to, learning where to approximately shoot. That light doesn't do my eyes any favors, though. I think the bloom in general needs a complete rework, even with bloom off the thing looks like a floating blue sun, which is made a little troublesome when there are 2 or even 3 of them on screen at once. Trying to figure out which floating blue sun is the one that can be killed easily is rather hard if it happens at lower levels when you don't have a strong enough gun that you can just dps through the shielding. Link to comment Share on other sites More sharing options...
FirstToLast Posted January 26, 2013 Share Posted January 26, 2013 (edited) OP is... angry because sometimes the game gets challenging in the endgame? *Gasp* Well, with my Braton, Aklato, HEK, and Cronus I can kill the shielded guys pretty quickly, so I just tend to ignore them. The Ospreys are real hard to hit though with that light as you described when you are trying to kill them. That is just good design. One of the reasons I like the Corpus so. I think the bloom in general needs a complete rework, even with bloom off the thing looks like a floating blue sun, which is made a little troublesome when there are 2 or even 3 of them on screen at once. Trying to figure out which floating blue sun is the one that can be killed easily is rather hard if it happens at lower levels when you don't have a strong enough gun that you can just dps through the shielding. The lighting in the engine is very reminiscent of Unreal Engine 3, both really have a problem with lighting, most notably specular highlights and things looking glossy/plastic. And the Ice, seems to be some sort of fast growing space-crystal that draws heat from the environment becase that does not look like ice, I should know, I'm an iceologist. Edited January 26, 2013 by FirstToLast Link to comment Share on other sites More sharing options...
Kaiku Posted January 26, 2013 Share Posted January 26, 2013 I recommend turning off bloom and color correction. And maybe even DOF. Shield ospreys shouldn't look like neutron stars anymore. Link to comment Share on other sites More sharing options...
Kokurai Posted January 26, 2013 Share Posted January 26, 2013 you should see when there was 5 shockwave moa waiting for us when we came out of the elevator door...along with 2 shield osprey above...tht was a fml moment fr my squad Link to comment Share on other sites More sharing options...
Phoenix_Rising Posted January 26, 2013 Author Share Posted January 26, 2013 OP is... angry because sometimes the game gets challenging in the endgame? *Gasp* Man, I didn't say the ospray is completely bad! The opposite! It's okay to have such units in there, but it glowing like a freakin star is the problem. It is rather annoying trying to shoot a shield osprey when it's acting like a miniature sun, but I wouldn't call it overpowered. It just takes some getting used to, learning where to approximately shoot. That light doesn't do my eyes any favors, though. And to this I agree completely. Link to comment Share on other sites More sharing options...
Sealgaire Posted January 26, 2013 Share Posted January 26, 2013 The only thing that makes the shield osprey difficult is the that it's hard to hit. Remove that, and they become kind of pointless. As others have said, they become much easier to shoot with practice. Link to comment Share on other sites More sharing options...
UkyoSonoda Posted January 26, 2013 Share Posted January 26, 2013 They also seem to fly lower than other ospreys most of the time. So many times I've decided to level up my melee weapon during a corpus mission and hit the thing with my melee attack as I chase after fleeing corpus or through moa packs. Link to comment Share on other sites More sharing options...
DeadlyShadow Posted January 27, 2013 Share Posted January 27, 2013 I agree with this, the ospreys should shield a limited amount of npcs (maybe 3 or 4) so you won't get into a rom with 15 guys all shielded shooting at you, even hight tier equipment can't handle that Link to comment Share on other sites More sharing options...
Zakalwe Posted January 27, 2013 Share Posted January 27, 2013 Please, please don't nerf the Osprey. They're one of the only challenging things about Warframe. ;_; even hight tier equipment can't handle that It certainly can. Solo Pluto this is the only time I feel like I need to concentrate! Link to comment Share on other sites More sharing options...
Zinn Posted January 27, 2013 Share Posted January 27, 2013 I agree with this, the ospreys should shield a limited amount of npcs (maybe 3 or 4) so you won't get into a rom with 15 guys all shielded shooting at you, even hight tier equipment can't handle that A combination of ice and electric mods will fix that extremely quickly. Ice does double damage to shields IIRC and electricity has a very high chance to stun the Corpus. This game in general needs to rework its lighting a bit. We all love shiny things but it's common knowledge that to know what this game actually looks like, you need to turn off DoF, Color Correction and Bloom. This game does, in fact, not need more lensflare. Link to comment Share on other sites More sharing options...
MrWednesday Posted January 27, 2013 Share Posted January 27, 2013 It's just some common sense defend mechanism. Annoy? Sure but i wouldn't call it overpower. Just like the way it is right now. Link to comment Share on other sites More sharing options...
Telzen Posted January 27, 2013 Share Posted January 27, 2013 It's especially bad if you are on a spy mission and have to only use your pistol. Could be toned down a little I'd say. Link to comment Share on other sites More sharing options...
DeadlyShadow Posted January 27, 2013 Share Posted January 27, 2013 (edited) A combination of ice and electric mods will fix that extremely quickly. Ice does double damage to shields IIRC and electricity has a very high chance to stun the Corpus. This game in general needs to rework its lighting a bit. We all love shiny things but it's common knowledge that to know what this game actually looks like, you need to turn off DoF, Color Correction and Bloom. This game does, in fact, not need more lensflare. I know, I maxed all my weapons and frame and have one mod of each elemental in my guns, but still overpowered even in the early build in 1st update, bbut new players might feel annoyed and could get &!$$ed off and leave the game, even worst, the onnly way to take them down it's with guns, that might be troublesome if you're trying to stealth a mission Edited January 27, 2013 by DeadlyShadow Link to comment Share on other sites More sharing options...
Strac_CRO Posted January 27, 2013 Share Posted January 27, 2013 Shield osprey is one of the best enemies there is. It actually does something else other than shoots at you. It's an enemy support unit, and those are rare in this game. I agree 100%, and they are not OP, they are great Link to comment Share on other sites More sharing options...
Tetsmeha Posted January 27, 2013 Share Posted January 27, 2013 People actually have trouble with these? Seriously? It takes like 2 shots to kill. Do you want the devs to put in auto aim or something to make up for something you lack in? Link to comment Share on other sites More sharing options...
UkyoSonoda Posted January 27, 2013 Share Posted January 27, 2013 Nah I want them to explode like a nuke when you shoot them so its like shooting 20 exploding barrels at once. :P lol Link to comment Share on other sites More sharing options...
Volume Posted January 27, 2013 Share Posted January 27, 2013 Step 1: Turn bloom off Step 2: Shoot above light Step 3: ??? Step 4: Profit In all seriousness, they're only overpowered when there are two of them in a giant pile of enemies, and the two shield ospreys are extra-shielding each other to the point where they're both really hard to kill, and they don't separate no matter how you try to lead them away from each other. Link to comment Share on other sites More sharing options...
sambarpowder Posted January 27, 2013 Share Posted January 27, 2013 I just use a Hek and aim in their general direction from across a room, it usually ends in an OHKO. Link to comment Share on other sites More sharing options...
Trancemaster Posted January 27, 2013 Share Posted January 27, 2013 I shoot above the light. The osprey is not the lightsource - it's directly above it. very decent indeed. but i really dont understand how a whole team can get wiped because there is 1 or 2 osprey giving shields. If this is becoming a problem use lightning and ice damage. ICE = anti shields and Lightning = anti mech or just get a volt with power range stacking and steamroll Link to comment Share on other sites More sharing options...
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