Now, while I was tinkering, I found out that if i replace constitution (13) and Narrowminded (16) with fleeting expertise (11), i reach the same upkeep cost, while achiving lower activation costs, for 18 points and a mod-slot less. Granted, 140% power duration comes down to 50% power duration.
So, enlighten me, why do people tend to use narrowm and const. over fleeting? Just for the powerduration of warcry?
Question
(PSN)T0katax
During the last days, I tried to build my valkyr for acolythe hunting.
While looking through builds, I saw many (like this) builds using
Constitution, Narrow Minded, Continuity, Streamline
to ensure the upkeep cost is 0,63
Now, while I was tinkering, I found out that if i replace constitution (13) and Narrowminded (16) with fleeting expertise (11), i reach the same upkeep cost, while achiving lower activation costs, for 18 points and a mod-slot less. Granted, 140% power duration comes down to 50% power duration.
So, enlighten me, why do people tend to use narrowm and const. over fleeting? Just for the powerduration of warcry?
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