(XBOX)GeckoGenesis Posted October 9, 2016 Share Posted October 9, 2016 I really don't want to have to skim through an hour's worth of a livestream to find the information on this topic. Could somebody give me a summary of what's going on with this rework? Link to comment Share on other sites More sharing options...
0 Varacal Posted October 9, 2016 Share Posted October 9, 2016 basically all that's changed is how you target the enemies, you hold 4, while holding 4, you hover your reticule on which enemies to attack, and they will be marked, after you release your 4, all the enemies that are marked will be the ones attacked by you and your clones Link to comment Share on other sites More sharing options...
0 (PSN)samppaH Posted October 9, 2016 Share Posted October 9, 2016 in a way it can't be called rework, it's more like... Function update. Link to comment Share on other sites More sharing options...
0 (XBOX)GeckoGenesis Posted October 9, 2016 Author Share Posted October 9, 2016 (edited) 4 hours ago, Varacal said: basically all that's changed is how you target the enemies, you hold 4, while holding 4, you hover your reticule on which enemies to attack, and they will be marked, after you release your 4, all the enemies that are marked will be the ones attacked by you and your clones Thank you. I wonder how that's going to work on Xbox though... will they even change it for Xbox? The controls sounds waaaaay too complicated for the controller. Edited October 9, 2016 by (XB1)GeckoGenesis Link to comment Share on other sites More sharing options...
0 KaizergidorahXi Posted October 9, 2016 Share Posted October 9, 2016 1 minute ago, (XB1)GeckoGenesis said: Thank you. I wonder how that's going to work on Xbox though... will they even change it for Xbox? The controls sounds waaaaay too complicated for the controller. I'm also worried about this, as I use a controller on PC. Link to comment Share on other sites More sharing options...
0 NovusNova Posted October 9, 2016 Share Posted October 9, 2016 "Ash Bladestorm Rework There has been a lot of discussion surrounding this rework, but no real answers. Well, Ash fans, we have some info for you: In order to make Bladestorm more interactive, but keep the same feel behind the animation, we’re planning on making the following changes: You will now Mark the enemies that will be attacked. Ash will attack each Marked enemy only once, but multitaged enemies will also be taken care of by your shadows. Holding 4 will allow you to Mark enemies, and energy will be consumed for each Mark (instead of a toggled drain). A damage buff might also be included to offset the LOS nerf." From: https://warframe.com/news/devstream-81-overview Link to comment Share on other sites More sharing options...
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(XBOX)GeckoGenesis
I really don't want to have to skim through an hour's worth of a livestream to find the information on this topic. Could somebody give me a summary of what's going on with this rework?
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